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NATO Serious Game for Maritime Interdiction Operations Unlocks Mobile Potential
LONDON, November 27, 2011/PRNewswire/ --
A NATO commissioned serious game is the first of its kind to be scheduled for
large-scale deployment on Android and iOS mobile devices. It will be used by military
personnel in operational areas throughout the world. The serious game, developed
completely in VBSWorlds, a Caspian Learning/Bohemia Interactive Simulations product, will
be on show at the I/ITSEC conference in Florida this week.
A serious game commissioned by NATO and designed to improve the effectiveness of
personnel during Maritime Interdiction Operations will be available to view at the I/ITSEC
conference in Florida this week.
The serious game, created by Caspian Learning with their powerful military simulation
software [http://www.vbsworlds.com ], VBSWorlds, has been designed specifically to operate
within NATO's Nexus Virtual World platform.
By developing the serious game within the NATO virtual world, instructors and students
are able to access collaborative areas, virtual classrooms and other online content as
part of their learning experience. This potentially saves time and precious resources by
reusing COTS technology and reduces the need to travel between institutions to enjoy and
collaborate within the same learning environment.
The finished serious game can be deployed not only to PC and web but also to handheld
mobile devices including windows based devices, iOS and Android, leaving the choice of
technology to the student or institution whilst retaining all of the content and
experience across all platforms.
Several versions of the game, including the mobile version, will be shown off at the
Bohemia Interactive Stand (booth 1040) at I/ITSEC by Caspian Learning throughout the week.
Lee Rushworth, a spokesman for Caspian Learning said, "I/ITSEC is the perfect platform
to showcase this exciting demo and we can't wait to show it off. What better place to show
off one of the most exciting developments in rapid, handheld military simulations than at
the world's largest simulation and training conference?"
The mobile version of the 'Borders Ahoy' simulation will be available to view and play
all week at booth 1040.
About Caspian Learning
Caspian Learning are a multi award-winning serious games
[http://www.caspianlearning.co.uk ] technology and design company. Formed in 2002, they are
the developer of the acclaimed Thinking Worlds, whose globally unique technology allows
instructional designers to create fully immersive 3D sims & games at costs previously
restricted to 2D development. They are the global leader in the use of 3D games and
simulations [http://www.thinkingworlds.com ] technology for performance improvement,
having developed over 100 sims or games for clients all over the world including IBM, BBC,
QinetiQ, Accenture, Volvo, the Ministry of Defence and the European Union among others.
Stop by at I/ITSEC booth #1040 for all your game-based simulation and training
requirements!
About VBS2 v2.0
VBS2 is a game-based virtual training solution suited for collective military tactical
training and mission rehearsal. VBS2 is an "open platform" that provides scenario editors,
run-time scenario editing, after-action review and content development capability in
addition to a highly realistic multiparticipant virtual environment. VBS2 is a virtual
sandbox that is employed daily by all ABCA Armies and most other premier military forces,
and VBS2 training courses are available.
For more information please visit http://www.bisimulations.com and
http://www.facebook.com/bisimulations
Contact: Lee Rushworth +44(0)191-5561043
Source: Caspian Learning
.
NATO Serious Game for Maritime Interdiction Operations Unlocks Mobile Potential
LONDON, November 27, 2011/PRNewswire/ --
A NATO commissioned serious game is the first of its kind to be scheduled for
large-scale deployment on Android and iOS mobile devices. It will be used by military
personnel in operational areas throughout the world. The serious game, developed
completely in VBSWorlds, a Caspian Learning/Bohemia Interactive Simulations product, will
be on show at the I/ITSEC conference in Florida this week.
A serious game commissioned by NATO and designed to improve the effectiveness of
personnel during Maritime Interdiction Operations will be available to view at the I/ITSEC
conference in Florida this week.
The serious game, created by Caspian Learning with their powerful military simulation
software [http://www.vbsworlds.com ], VBSWorlds, has been designed specifically to operate
within NATO's Nexus Virtual World platform.
By developing the serious game within the NATO virtual world, instructors and students
are able to access collaborative areas, virtual classrooms and other online content as
part of their learning experience. This potentially saves time and precious resources by
reusing COTS technology and reduces the need to travel between institutions to enjoy and
collaborate within the same learning environment.
The finished serious game can be deployed not only to PC and web but also to handheld
mobile devices including windows based devices, iOS and Android, leaving the choice of
technology to the student or institution whilst retaining all of the content and
experience across all platforms.
Several versions of the game, including the mobile version, will be shown off at the
Bohemia Interactive Stand (booth 1040) at I/ITSEC by Caspian Learning throughout the week.
Lee Rushworth, a spokesman for Caspian Learning said, "I/ITSEC is the perfect platform
to showcase this exciting demo and we can't wait to show it off. What better place to show
off one of the most exciting developments in rapid, handheld military simulations than at
the world's largest simulation and training conference?"
The mobile version of the 'Borders Ahoy' simulation will be available to view and play
all week at booth 1040.
About Caspian Learning
Caspian Learning are a multi award-winning serious games
[http://www.caspianlearning.co.uk ] technology and design company. Formed in 2002, they are
the developer of the acclaimed Thinking Worlds, whose globally unique technology allows
instructional designers to create fully immersive 3D sims & games at costs previously
restricted to 2D development. They are the global leader in the use of 3D games and
simulations [http://www.thinkingworlds.com ] technology for performance improvement,
having developed over 100 sims or games for clients all over the world including IBM, BBC,
QinetiQ, Accenture, Volvo, the Ministry of Defence and the European Union among others.
Stop by at I/ITSEC booth #1040 for all your game-based simulation and training
requirements!
About VBS2 v2.0
VBS2 is a game-based virtual training solution suited for collective military tactical
training and mission rehearsal. VBS2 is an "open platform" that provides scenario editors,
run-time scenario editing, after-action review and content development capability in
addition to a highly realistic multiparticipant virtual environment. VBS2 is a virtual
sandbox that is employed daily by all ABCA Armies and most other premier military forces,
and VBS2 training courses are available.
For more information please visit http://www.bisimulations.com and
http://www.facebook.com/bisimulations
Contact: Lee Rushworth +44(0)191-5561043
Source: Caspian Learning
.