World's First Mobile-Delivered Joint Recognition Training System Unveiled

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May 22, 2012
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World's First Mobile-Delivered Joint Recognition Training System Unveiled

LONDON, May 22, 2012/PRNewswire/ --

    Summary

    A world-first multi-force Joint Recognition Training app for mobile devices was
unveiled today at ITEC by Caspian Learning. The app, unlike anything else currently
available, was unveiled by the technology company as part of their VBSWorlds training
showcase.

    Caspian Learning unveiled their world-first prototype Joint Recognition Training
application at ITEC today. The application is the first of its kind that will be available
to download onto mobile devices via both Google's Play Marketplace and Apple's App Store.

    The Joint Recognition Training prototype is a dynamic training application that is
unlike anything else available. Rather than using static photographic images of vehicles
to help trainees identify them, the new application uses high fidelity 3D models that
allow users to interact with vehicles within an immersive 3D environment.

    The ultimate learning objective of the application is to help trainees make snapshot
decisions about a vehicle's identity and possible intentions in tough conditions where
visibility is limited - on a handheld mobile device.

    In the full version of the application, trainees will be able to participate in two
distinct play modes.

   
    1) The first mode is a review mode or 'freestyle' mode that allows the user
      to select a vehicle and examine it in a 3D world and interact with it in a number of
      ways.
    2) The second mode is a training mode where users will be asked to take part in
      a time-restricted test that forces them to make snapshot decisions in tough
      conditions.

    In training mode, performance of the trainee is tracked for after-action reviews and
feedback.

    The app was designed as part of Caspian Learning's VBSWorlds ITEC showcase, where the
company are demonstrating a number of virtual training scenarios created with their 3D
authoring software, VBSWorlds.

    VBSWorlds is currently being used by NATO to create virtual training scenarios for
Maritime Interdiction Operations and is available to defence organisations around the
world on a licence basis.

    Lee Rushworth, a Caspian Learning spokesman, said "The Joint Recognition Training App
is an excellent example of how modern, mobile technology can be used to positively
influence training engagement and performance. We see this as a brand new application of
technology that has massive benefits for both organisations and their trainees over
traditional vehicle recognition methods."

    The Joint Recognition Training App concept will be on show at Caspian Learning's
exhibition stand at ITEC at booth F-110.

    For more information about the application, visit the Joint Recognition Training page
[http://www.vbsworlds.com/?page_id92 ] of the VBSWorlds website.

    About Caspian Learning

    Caspian Learning are a multi award-winning serious games
[http://www.caspianlearning.co.uk ] technology and design company. Formed in 2002, they are
the developer of the acclaimed Thinking Worlds, whose globally unique technology allows
instructional designers to create fully immersive 3D sims & games at costs previously
restricted to 2D development. They are the global leader in the use of 3D games and
simulations [http://www.thinkingworlds.com ] technology for performance improvement,
having developed over 100 sims or games for clients all over the world including IBM, BBC,
QinetiQ, Accenture, Volvo, the Ministry of Defence and the European Union among others.

    Contact:

    Lee Rushworth, Caspian Learning, St Peters Gate, University of Sunderland, Sunderland,
SR6 0AN

    Mobile: +44(0)7983556153, Email: lee.rushworth@caspianlearning.co.uk

Source: Caspian Learning

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