MWC: Mobile Virtual Reality Boosted by SMI's Proven Eye Tracking and Foveated Rendering Technology

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February 22, 2016
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MWC: Mobile Virtual Reality Boosted by SMI's Proven Eye Tracking and Foveated Rendering Technology

BARCELONA, Spain, February 22, 2016 /PRNewswire/ --

    Samsung Gear VR upgraded with SMI Eye Tracking - enabling a richer user experience and

                                    higher performance

    Leading innovator in virtual reality SensoMotoric Instruments (SMI)
[http://www.smivision.com/oem-eye-tracking ] has upgraded the Samsung Gear VR to bring eye
tracking to mobile VR in a world first.

(Photo:
http://photos.prnewswire.com/prnh/20160222/335612 )

    Watch the video: https://youtu.be/mDvgP2tnMHQ

    SMI has also successfully integrated foveated rendering into mobile VR enabling a
two-fold increase in performance and, in turn, a better VR experience.

    These developments, showcased in Barcelona, Spain ahead of the Mobile World Congress,
follow SMI's success in developing foveated rendering for PC-based VR. All these
innovations are powered by SMI's "works with everyone" consumer-ready eye tracking
platform which is proven with more than 100,000 users.

    "With mobile VR the experience is only as good as the processing power of a mobile
phone," said SMI's Director of OEM Solutions Christian Villwock.

    "So these performance-boosting innovations, which we have integrated into standard
hardware, allow a mobile VR experience like never before."

    Eye tracking for VR enables benefits such as social presence and gaze cursor control.
With the upgraded Samsung Gear VR, the user can naturally and intuitively navigate through
the content menu just by looking at different options and clicking.

    SMI's foveated rendering has been tested
[http://uploadvr.com/smi-hands-on-250hz-eye-tracking ] and declared a success
[http://www.roadtovr.com/hands-on-smi-proves-that-foveated-rendering-is-here-and-it-really-works ]
by leading VR experts. It involves rendering to full resolution only the part of
an image that the eye is directly looking at in the VR headset. The challenge, overcome by
SMI, was to ensure that the user only ever sees that fully rendered video - no matter how
fast the eye moves. As Mr Villwock put it: "If you can't tell the difference, it works."

    He added: "Having successfully integrated our globally-respected platform into
different PC-based VR systems, mobile VR was a logical next innovation for SMI."

    "Our mission is to keep working with the leading names in VR to make these benefits a
reality in all next generation headsets."

    - Cross reference: Picture is available at AP Images (http://www.apimages.com) -

    About SMI 

    SensoMotoric Instruments (SMI) has been a world leader in eye tracking technology for
25 years, developing and marketing eye & gaze tracking systems for scientists and
professionals, as well as OEM and medical solutions for a wide range of applications. Find
out more at http://www.smivision.com. Follow @SMIeyetracking on Facebook
[https://www.facebook.com/smieyetracking ], Flickr
[https://www.flickr.com/photos/smieyetracking ], YouTube
[https://www.youtube.com/user/smieyetracking ] and Twitter
[https://twitter.com/SMIEyeTracking ].

       
         
        Media Contacts 
        SensoMotoric Instruments GmbH (SMI) 
        Tim Stott 
        +49-(0)-162-271-61-66 
        tim.stott@smi.de 

     

    Photo:
    http://photos.prnewswire.com/prnh/20160222/335612

Photo:http://photos.prnewswire.com/prnh/20160222/335612
http://photoarchive.ap.org/
Photo:http://photos.prnewswire.com/prnh/20160222/335612
http://photoarchive.ap.org/
SensoMotoric Instruments GmbH

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