RollerCoaster Tycoon World(TM) Heads into Steam Early Access on March 30th
Next-Generation Features Include Powerful 3D Building Tools, User-Generated Content and More; Atari® Outlines Plans for Future Free Updates to Extend the Fun Throughout 2016
NEW YORK, March 24, 2016 /PRNewswire/ -- Atari(®), one of the world's most recognized publishers and producers of interactive entertainment, today announced that RollerCoaster Tycoon World(TM) will be available on March 30, 2016, through Steam Early Access. As the first PC version of the world-renowned RollerCoaster Tycoon(®) franchise in more than a decade, RollerCoaster Tycoon World incorporates next-generation features to enhance the theme park simulation experience. Between an advanced coaster building system, an innovative approach to the management simulation, and native user-generated content (UGC) tools - RollerCoaster Tycoon World gives players complete freedom to create what they want while bringing advanced functionality that will allow players to experience RollerCoaster Tycoon in a completely fun, new way.
Fans can take part in Early Access starting Wednesday, March 30(th) by purchasing RollerCoaster Tycoon World through the official Steam page: http://bit.ly/RCTWonSteam
During the Early Access period, participants will help shape the final details of RollerCoaster Tycoon World and provide invaluable input as the title readies for a full launch. RollerCoaster Tycoon World is developed by Nvizzio Creations, and by releasing the game in Early Access, fans will be given the opportunity to get their hands on the game sooner than with a full launch. As we are not yet feature complete, fans can expect a number of new features, optimizations, and enhancements to be released during and after the Early Access period. These include but are not limited to Dark Rides, Transport Rides, and Piece by Piece Custom Built Structures.
"The RollerCoaster Tycoon franchise is beloved by millions of fans worldwide, which is something we take very seriously. After careful consideration, the decision to go through the Steam Early Access program was made to ensure that we can get RollerCoaster Tycoon World in the hands of the dedicated fans that have followed us throughout the development process as soon as possible," said Fred Chesnais, Chief Executive Officer, Atari. "As passionate RollerCoaster Tycoon fans ourselves, we look forward to working with our community and those new to the series on how we can make RollerCoaster Tycoon World the best theme park simulation game possible. Early Access allows us to openly communicate with fans about upcoming content and features, and the community will help us shape our roadmap."
Key Features available with the Early Access launch of RollerCoaster Tycoon World are:
-- Genre-Redefining Coaster Builder: Spline-based, 3D track editor allows
for the creation of the most creative freeform coasters imaginable.
Easily manipulate the track to build the tamest to most puke-inducing
coasters by creating loops, banks, corkscrews, inversions and more.
Players have the power to test roller coasters before opening the ride
to guests to ensure it meets the physics standards required to stay on
the track, or the coaster might just jump the rails.
-- Responsive Environments & Guests: Themed zones can be created throughout
a player's park, with various themed rides and objects affecting how
much guests enjoy the experience. Sci-fi, Western, and Adventure are
just a few themes that will impact not only ratings, but increase the
area's attractiveness to certain peeps.
-- UGC Functionality: For the first time, modding capabilities are
integrated directly into the game. Native support of Steam Workshop
allows for customer scenery, 3D objects, blueprinted coasters, parks,
and more to be imported into the game and seamlessly shared from within
the game. The UGC tools have been designed to be accessible and easy to
use for everyone.
"Our realistic approach to the graphics and gameplay, combined with several next-gen updates is breathing new life into a franchise that has stood the test of time," said Matthew Labunka, Executive Producer of RollerCoaster Tycoon World, Atari. "This is just the start for RollerCoaster Tycoon World, as we look to the future of the title and how we continue delivering a fun, immersive experience. Opening up the game to UGC natively allows for unlimited creativity and expansion for years to come both for us and the community."
RollerCoaster Tycoon World will be available in a Standard Version for $49.99 USD and Deluxe Edition for $59.99 USD. To keep up with what's next for RollerCoaster Tycoon World, be sure to sign up for updates and read the latest blogs at RollerCoasterTycoon.com. Fans can also join the conversation by participating in the official RollerCoaster Tycoon World forum, or on Facebook at facebook.com/rollercoastertycoon and Twitter at @OfficialRCT.
About Atari
Atari (http://www.atari.com) is an interactive entertainment production company. As an iconic brand that transcends generations and audiences, the company is globally recognized for its multi-platform, interactive entertainment and licensed products. Atari owns and/or manages a portfolio of more than 200 games and franchises, including world-renowned brands like Asteroids®, Centipede®, Missile Command®, Pong®, Test Drive®, and RollerCoaster Tycoon®.
RollerCoaster Tycoon® is a registered trademark of Chris Sawyer. All other marks are the property of their respective owners.
All other trademarks are properties of their respective owners.
About Nvizzio Creations
Nvizzio Creations (http://www.nvizzio.com) is an independent game development company based in Canada, specializing in the production of 3D games through creative design excellence, flawless execution and unparalleled attention to detail. The company is a world-class game development studio and works with some of the most innovative game publishers in the world. It is globally recognized for its unique work philosophy, brilliant teams, and proven expertise at creating amazing games for personal computers, consoles, tablets and mobile platforms.