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Here is a very nice article talking about the upcoming OpenGL 2.0 standard. No word when it should be out though.
Here is a very nice article talking about the upcoming OpenGL 2.0 standard. No word when it should be out though.
Quote
From JC
I am now committed to supporting an OpenGL 2.0 renderer for Doom through all the spec evolutions. If anything, I have been somewhat remiss in not pushing the issues as hard as I could with all the vendors. Now really is the critical time to start nailing things down, and the decisions may stay with us for ten years.