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The company says its software and chips allow graphics chips to carry out ray-tracing calculations at a 20-fold speed-up compared with existing PC hardware. It said it expects to deliver chips by early 2010 that will be about 200 times faster. In a demonstration, Caustic executives manipulated a photo-quality image of a sports car, removing components and changing lighting and background settings to change reflections on the vehicle's surface.
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In another GDC session, Intel is also pushing the CPU for physics and AI: "How can your game have more accurate physics, smarter AI, more particles, and/or a faster frame-rate? By threading your game's engine to take advantage of multi-core processors. Intel has built a threaded game engine and demo called 'Smoke' that shows one way of achieving this goal," the abstract states.
It continues: "This presentation examines the Smoke architecture and how it is designed to take advantage of all CPU cores available within a system. It does this by executing different functional and data blocks in parallel to utilize all available cores."
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This release represents the start of a long term effort by Intel to work with the X.org and Mesa communities to continuously improve and enhance the drivers. While these drivers represent significant work at both Tungsten Graphics and Intel, as our first release of this code, they're still in need of significant testing, tuning and bug fixing before they'll be ready for production use. We're releasing them now to demonstrate our ongoing commitment to providing free software drivers for Intel hardware.
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The new Nvidia chip also eliminates one of the least-admired aspects of the 5800: the big, noisy cooling fan that the chip required. Steve Sims, senior product manager for Nvidia, said the 5900 uses a cooling system based on Nvidia's workstation products, which improves airflow and reduces fan-related noise significantly.
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DuPont Displays on April 3 announced that it has launched a DuPont Olight brand, giving a new identity for its future OLED (organic light-emitting diode) display products and signaling its commitment to OLED technology. Derived from the words OLED and light, the Olight brand name will represent displays featuring superior brightness and contrast ratio, fast response time and wide viewing angles, the company said. Equipped with a pilot line in Santa Barbara, California and a full production line via partner RiTdisplay in Hsinchu, Taiwan, the company expects initial applications for Olight products to be in the consumer, industrial and medical areas.
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Under a joint program with Ewing, New Jersey-based Universal Display Corporation (UDC), DuPont Displays Experimental Station has developed solution-processed devices (soluble OLED material sets) that contain green phosphorescent emitters with electrical efficiencies of 65cd/A, representing a major step that will further lead to its commercialization. The company also has demonstrated red and blue devices with electrical efficiencies of 10cd/A and 4cd/A, respectively. In addition, extrapolating from accelerated aging tests, DuPont Displays Santa Barbara research team is confident that it has demonstrated a representative set of red, green and blue materials that exhibits 10,000 hours of lifetime.
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Researchers from the University of Texas have devised a three-dimensional video system that cuts down the compute power needed to project three-dimensional images by using an 800,000-mirror device designed for two-dimensional digital projectors as a sort of holographic film.
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"The 3D monitor should be launched commercially before the end of this year," a Sharp representative said. It is expected to cost about $3,190 (3,000 euros). The prototype on display is a 15-inch flat-panel display. Sharp explained that the screen contains a "parallax barrier" thin-film transistor (TFT) panel that splits the light generated by the monitor in such a way that alternate columns of pixels are seen by each eye. Thus, each eye sees a slightly different image.
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ATI on Thursday will announce three new graphics chips that will extend the performance lead the company established with the Radeon 9700. The Radeon 9800, set to go on sale later this month in graphics cards priced around $400, will operate at speeds of 380MHz and 340MHz, compared with 325MHz and 310MHz for the 9700, said David Rolston, vice president of engineering for ATI. The chips will also have dramatically enhanced support for shader instructions, pixel-by-pixel graphics programming that can dramatically increase the realism of animated images.
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"Microsoft has the highest regard and respect for all the ARB members and will continue to work with individual members of the ARB, customers and ISVs (independent software vendors) who are developing applications that run on OpenGL to ensure that they will provide a great user experience under Windows," the company said in a statement. "Even though Microsoft will be focusing more energy on evolving Windows graphics, Microsoft sees OpenGL as an important component of the Windows Platform today and in the future."
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GPU: GeForce FX5800 Ultra
128MB DDRII
Core clock: 500Mhz; Memory clock: 1Ghz
Board weight: 600gr
75 watt power consumption under full load!
Excessively loud in 3D mode
DVI; S-Video; VGA connectors
Provided driver: 42.63