IRVINE, Calif., March 24, 2011 /PRNewswire/ -- zAutos.com, a consumer car research website, has added another capable tool to its ballooning box of research appliances: the vehicle eBrochure. eBrochures are one-stop-shop research solutions, presenting a comprehensive, 360-degree automotive experience. With over 10,000 preconfigured eBrochures available, and countless others waiting to be configured, zAutos.com proudly presents its most valuable research tool yet, continuing to award the power of knowledge to the consumer.
eBrochures are information tools for car shoppers. They contain all important information about a car, merged into a single edifying document. One eBrochure covers a particular vehicle, distinguished by make, model, trim and available powertrain. They contain an abundance of information presented through video, pictures, interactive media and text. Integrated video and pictures allow customers to sense and experience a vehicle, rather than only peruse bland black-and-white lists. eBrochures contain a detailed list of standard specifications and features, next to an exhaustive options roster, complete with prices per option. Using this feature, customers can easily compute the exact price of their dream vehicle. More than 10,000 preconfigured eBrochures are available at zAutos.com, covering gobs of vehicles manufactured in 2009-2012. For vehicles without a preconfigured brochure, a user can easily create one in a matter of minutes using the extremely simple "Build a Car" tool.
Why use an eBrochure? Rather than sweating through the process of piecing together disjointed tidbits of data, customers can effortlessly view all pertinent information in a single package. Customers do not want to take a research jaunt through the entire internet, and using eBrochures, there is no reason to. A quick stop by zAutos.com for a comprehensive eBrochure, answers all their research questions. Best of all, eBrochures can be shared via social media and sent through email. There is no hassle, no harassment - just a few clicks and out streams a torrent of useful information. The plethora of educational eBrochures at zAutos.com is just more proof of zAutos.com's promise to consumers: Knowledge is power, and zAutos.com is devoted to the power of its customers.
About zAutos.com
zAutos.com is focused on providing car buyers with a variety of online resources that will assist them in making informed buying decisions when purchasing their next vehicle. zAutos.com currently provides the following on-line resources: Auto News, Auto Blog, Dealer Quotes, Build Car Application, and Car Video Center - car videos.
Oregon Public Utility Commission Approves CenturyLink-Qwest Merger
Companies Expect to Complete the Transaction and Combine Operations on April 1
MONROE, La. and DENVER March 24, 2011 /PRNewswire/ -- The Public Utility Commission of Oregon (PUC) today issued an order approving the pending merger between CenturyLink, Inc. (NYSE: CTL) and Qwest Communications (NYSE: Q). This is the final approval needed to complete the merger.
The PUC conducted a substantive review of the transaction, including agreements on wholesale matters the companies reached with several competitive carriers in Oregon and other states.
When the merger is completed, the combined company will serve about 800,000 access lines in the state. As part of the approval process, the companies committed to investing a minimum of $45 million in broadband infrastructure in Oregon over five years.
"With the PUC's approval, CenturyLink and Qwest are another step closer to completing the merger and leveraging their combined strength to develop and deploy innovative communications services for Oregon customers," said John F. Jones, vice president of State Government Affairs at CenturyLink.
"During the PUC's review of the proposed transaction, both Qwest and CenturyLink demonstrated their strong commitments to customer service, which will continue after the merger is completed and the companies combine operations in Oregon," said Judy Peppler, Qwest Oregon president.
The companies expect to close the merger and combine operations on April 1, 2011. As previously announced, the combined company will use the name CenturyLink and its stock will continue to trade on the New York Stock Exchange under CenturyLink's current symbol, CTL. Qwest shares outstanding at the end of the business day immediately prior to the close date will convert to CenturyLink shares on the close date at an exchange rate of 0.1664 share of CenturyLink for each share of Qwest.
MERGER UPDATE
-- The merger has been approved by the commissions in 21 states, the
District of Columbia and the FCC.
-- CenturyLink and Qwest have agreements with Integra Telecom, Cox
Communications and other competitive local exchange carriers, and the
U.S. Department of Defense in Arizona, Colorado, Utah and Washington.
-- In October, the Communications Workers of America (CWA) and the
International Brotherhood of Electrical Workers (IBEW) agreed that the
merger is in the public interest.
-- Shareholders from both companies approved the merger in August.
-- The Department of Justice and the Federal Trade Commission cleared the
transaction in July after determining there were no antitrust concerns.
-- As of Dec. 31, 2010, CenturyLink served approximately 2.4 million
broadband customers, 6.5 million access lines and almost 628,000
satellite video subscribers. On the same date, Qwest served 2.9 million
broadband customers, 8.9 million access lines, more than 1 million video
subscribers and more than 1 million wireless customers. The combination
will create a robust 180,000-route-mile national fiber network, which
will increase the combined company's scale and enable the delivery of a
diverse mix of service and product offerings.
SUPPORTING RESOURCES
-- Merger website: centurylinkqwestmerger.com.
About CenturyLink
CenturyLink is a leading provider of high-quality broadband, entertainment and voice services over its advanced communications networks to consumers and businesses in 33 states. CenturyLink, headquartered in Monroe, La., is an S&P 500 company and is included among the Fortune 500 list of America's largest corporations. For more information on CenturyLink, visit http://www.centurylink.com.
About Qwest
Customers coast to coast turn to Qwest's industry-leading national fiber-optic network and world-class customer service to meet their communications and entertainment needs. For residential customers, Qwest offers a new generation of fiber-optic-fast Internet service, high-speed internet solutions, as well as home phone, Verizon Wireless, and DIRECTV® services. Fortune 500 companies and other large businesses and wholesale customers, as well as small businesses and governmental agencies, choose Qwest to deliver a full suite of network, data and voice services. Additionally, Qwest participates in Networx, the largest communications services contract in the world and is recognized as a leader in the network services market by leading technology industry analyst firms.
Forward Looking Statements
Except for the historical and factual information contained herein, the matters set forth in this communication, including statements regarding the expected timing and benefits of the acquisition such as efficiencies, cost savings, enhanced revenues, growth potential, market profile and financial strength, and the competitive ability and position of the combined company, and other statements identified by words such as "estimates," "expects," "projects," "plans," and similar expressions are forward-looking statements within the meaning of the "safe harbor" provisions of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are subject to a number of risks, uncertainties and assumptions, many of which are beyond our control. Actual events and results may differ materially from those anticipated, estimated or projected if one or more of these risks or uncertainties materialize, or if underlying assumptions prove incorrect. Factors that could affect actual results include but are not limited to: the ability of the parties to timely and successfully receive the required approvals of regulatory agencies and their respective shareholders; the possibility that the anticipated benefits from the acquisition cannot be fully realized or may take longer to realize than expected; the possibility that costs or difficulties related to the integration of Qwest's operations into CenturyLink will be greater than expected; the ability of the combined company to retain and hire key personnel; the timing, success and overall effects of competition from a wide variety of competitive providers; the risks inherent in rapid technological change; the effects of ongoing changes in the regulation of the communications industry; the ability of the combined company to effectively adjust to changes in the communications industry and to successfully introduce new product or service offerings on a timely and cost-effective basis; any adverse developments in commercial disputes or legal proceedings; the ability of the combined company to utilize net operating losses in amounts projected; changes in our future cash requirements; and other risk factors and cautionary statements as detailed from time to time in each of CenturyLink's and Qwest's reports filed with the Securities and Exchange Commission (SEC). There can be no assurance that the proposed acquisition will in fact be consummated. You should be aware that new factors may emerge from time to time and it is not possible for us to identify all such factors nor can we predict the impact of each such factor on the acquisition or the combined company. You should not place undue reliance on these forward-looking statements, which speak only as of the date of this communication. Unless legally required, CenturyLink and Qwest undertake no obligation to update publicly any forward-looking statements, whether as a result of new information, future events or otherwise.
CONTACT: Debra Peterson of CenturyLink, +1-913-323-4881, debra.d.peterson@centurylink.com, or Tom McMahon for Qwest, +1-202-429-3106, tom.mcmahon@qwest.com
notonthehighstreet.com's Online Gifts are Perfect This Mother's Day
- Creative and Personal Gifts are the Most Touching
RICHMOND, England, March 24, 2011 /PRNewswire/ -- On Sunday 3rd April 2011, a little later than usual, it will once again be Mother's Day, and with the tradition of celebration comes the art of giving gifts to say thank you to mothers across the world.
In terms of memorable sentiment, nothing beats a personal message from a loved one. A personalised gift always makes a sweet statement, but a more creative and thoughtful gift is one with touching input from 'mummy's little helpers'.
Notonthehighstreet.com has brought together a range of inspiring Mother's Day gifts for children to create for their mum this Mother's Day, partnering the idea of sentiment with some beautiful gift ideas and wearable matching items for mother and child. The gifts range from sweet matching babygrows and t-shirt twinsets for mother and baby, to a unique mug which can be decorated with your child's own drawing. There are also matching apron sets which not only create a unique gift, but also place importance on traditional activities such as baking together.
Gifts that allow customers to add creative touches bring back an element of tradition, as also seen in the rising trend of sewing clubs, hen party craft experiences and cup cake baking.
notonthehighstreet.com is an online marketplace with over 1,800 designer-makers, offering customers thousands of alternative, unique and tailor-made items of clothing, jewellery and home ware, amongst many other bespoke items.
SOURCE notonthehighstreet.com
notonthehighstreet.com
CONTACT: Emma Wood, Notonthehighstreet.com, +44(0)20-8614-7117, press@notonthehighstreet.com
International CTIA WIRELESS 2011® Wraps up With More Than 40,000 in Attendance
4G, Spectrum, New Devices Drive Discussion
ORLANDO, Fla., March 24, 2011 /PRNewswire-USNewswire/ -- International CTIA WIRELESS 2011® wrapped up an exciting week in Orlando today with more than 40,000 attendees from 125 countries on hand to see the latest products and services from more than 1,000 exhibitors, learn about wireless futures, and hear industry luminaries discuss the need for spectrum and coming 4G mobile broadband revolution.
Remarks from the keynote stage focused on the integration of wireless technology and products in our lives, which has dramatically increased use of mobile broadband. New product introductions continued with this theme, featuring smartphones and other mobile data devices that leverage the power of the mobile Internet. Comprehensive video coverage of the show - including highlights from the keynote stage - can be viewed online at http://www.ctia.org.
Among the new products launched during the show are: AT&T's HTC HD7S and LG Thrill 4G; T-Mobile's G2x dual-core 4G smartphone, Nokia Astound smartphone and the 4G Sidekick; Sprint's EVO 3D and EVO View 4G tablet; the Samsung Galaxy Tab 8.9 and Samsung Galaxy Indulge; and Research in Motion's BlackBerry PlayBook.
"CTIA Shows are known for generating mobile industry news, and International CTIA WIRELESS 2011 was no exception," said Robert Mesirow, vice president and show director for CTIA. "The mobile industry demonstrated its strength this week - from new devices to aggressive mobile broadband plans to demonstrating global leadership. Next year's event in New Orleans, which is already more than 90 percent sold, should be even bigger and better."
Today's keynote featured CNBC anchor Michelle Caruso-Cabrera who moderated a discussion with Kenneth Roth, executive director of Human Rights Watch; John Stanton, chairman of the board of Trilogy International Partners; and Biz Stone, co-founder of Twitter, on mobile technology's role in organizing communities, shaping political decisions and stimulating economic development worldwide.
About CTIA Shows
CTIA shows bring together all industries advanced by wireless technology for intense business, learning and networking. CTIA ENTERPRISE & APPLICATIONS(TM) 2011 takes place October 11-13 at the San Diego Convention Center. International CTIA WIRELESS 2012 will take place May 8 - 10 at the Ernest N. Morial Convention Center in New Orleans. Visit http://www.ctiashow.com.
CTIA-The Wireless Association® is an international organization representing the wireless communications industry. Membership in the association includes wireless carriers and their suppliers, as well as providers and manufacturers of wireless data services and products. CTIA advocates on behalf of its members at all levels of government. The association also coordinates the industry's voluntary best practices and initiatives, and produces the industry's leading tradeshows. CTIA was founded in 1984 and is based in Washington, D.C. Visit http://www.ctia.org.
SOURCE CTIA-The Wireless Association
Photo:https://photos.prnewswire.com/prnh/20101207/DC13775LOGO http://photoarchive.ap.org/
CTIA-The Wireless Association
CONTACT: Cheryl Delgreco, Media Strategies for CTIA Shows, cdelgreco@msipr.com, +1-617-723-4004, or Liora Bram, Media Strategies for CTIA Shows, lbram@msipr.com, +1-617-202-9854
PARIS, March 24, 2011/PRNewswire-FirstCall/ -- Gameloft, a leading global publisher of digital and social
games, joins the European launch of the Nintendo 3DS system with its first
title, Asphalt 3D, on March 25. Gameloft, the developer of Asphalt 3D, has
assigned in-store distribution to Ubisoft, with distribution in Japan managed
by Konami. Gameloft will expand its catalog of downloadable games when the
Nintendo eShop launches for the 3DS.
"The Nintendo 3DS system offers developers new tools to create
unique game experiences on a mobile console," said Michel Guillemot,
president of Gameloft. "At the height of technology, with glasses free 3D
viewing and the ability to connect players in unique ways, the 3DS allows us
to offer fresh and attractive gameplay for new communities of players."
With its unique functionalities, exceeding current gaming
standards, the 3DS brings new features to video games and offers an exclusive
community experience. Gameloft will integrate the StreetPass function into
its titles, which allows the exchange of game data between Nintendo 3DS
systems. For example, Asphalt 3D players can compare performances with
friends or the whole world and win in-game currency by connecting with other
players. In addition to the new community features, the new Circle Pad,
motion sensor and gyro sensor allow Gameloft to offer rich game experiences
for the future catalog of Nintendo 3DS.
Gameloft will launch numerous best-selling games in the coming
months, starting with Let's Golf! 2, the first Gameloft title to arrive on
the Nintendo eShop.
About Gameloft
A leading global publisher of digital and social games, Gameloft(R) has
established itself as one of the top innovators in its field since 2000.
Gameloft creates games for all digital platforms, including mobile phones,
smartphones and tablets (including Apple(R) iOS and Android(R) devices),
set top box, connected TVs and consoles. Gameloft partners with leading
international brands such as UNO(R), Spider-Man(R), James Cameron's
Avatar(TM), Ferrari(R) and Sonic Unleashed(R). Gameloft also operates its
own established franchises, such as Real Football, Asphalt(TM), Modern
Combat 2 : Black Pegasus and N.O.V.A Near Orbit Vanguard Alliance(R).
Gameloft is present in all continents, distributes its games in 100
countries and employs over 4,000 developers.
Gameloft is listed on the Paris Stock Exchange (ISIN: FR0000079600,
Bloomberg: GFT FP, Reuters: GLFT.PA).
Siemens Launches Plantville -- An Innovative Gaming Platform to Showcase Products and Solutions for Industry and Infrastructure
Online Game Simulates a Plant Manager's Experience - Challenging Players to Increase Productivity, Sustainability and the Overall Health of an Industrial Plant
ATLANTA, March 24, 2011 /PRNewswire/ -- Siemens Industry, Inc. today launched Plantville(TM), a new online gaming platform that simulates the experience of being a plant manager. Players are faced with the challenge of maintaining the operation of their plant while trying to improve the productivity, efficiency, sustainability and overall health of their facility.
Plantville is an innovative, educational and fun way for Siemens to engage customers, employees, prospects, students and the general public while driving awareness of Siemens technologies and brand. The game enables players to improve the health of their plants by learning about and applying industrial and infrastructure products and solutions from Siemens. Gamers will be measured on a number of Key Performance Indicators (KPIs), including safety, on time delivery, quality, energy management and employee satisfaction.
"Siemens is capitalizing on the tremendous growth of online engagement to demonstrate how our expertise can make industry and infrastructure more competitive by increasing sustainability, energy efficiency and productivity in a fun and educational environment," said Daryl Dulaney, president and CEO, Siemens Industry, Inc. "We also hope Plantville will generate excitement in the areas of math, science and technology while inspiring a new generation of plant managers and engineers."
Throughout the game, players will be able to interact with Pete the Plant Manager, whose plant has just won the "Plant of the Year" award. Pete shares his best practices throughout the game to help players achieve outstanding results in plant performance. He will use webisodes, the Plantville Cafe, Puzzlers, and Facebook, LinkedIn and Twitter accounts to dialogue with gamers, provide hints to playing the game, and host a leader board for contestants.
In Plantville, players can select which of the three virtual plants they would like to manage first: - a bottling plant, a vitamin plant or a plant that builds trains. At the start of the game, each type of plant is faced with different challenges. The players must identify the challenges facing their plant and implement solutions to improve the plant's KPIs. Gamers will compete with one another on a number of levels, including plant-to-plant and on specific KPIs. Pete's leader board will keep track of which players are performing the best on each of the levels.
Pete's Puzzlers.
These brain teasers test a gamer's problem solving abilities and provide tips to enhance their play. A player attempts to solve a puzzle or problem, and in doing so gets new insights for enhancing their plant's performance. The first person to correctly answer the puzzler will receive bonus points and will be recognized on the Plantville Facebook page.
Plantville Cafe.
The Cafeis a fun and educational platform within the game that offers periodic online chat sessions with Pete on topics like process control, energy efficiency, industrial networking and more. Chat sessions will be kept in a library as a resource for current and future players. The sessions will enable gamers to collect tips that will help them manage their plants in Plantville more effectively, while also learning more about these topics and associated solutions.
"Driving preference for our company by illustrating how Siemens can be America's partner for infrastructure and industry is only part of what we hope to accomplish with Plantville," said Dulaney. "We also designed the game to educate our current and future employees about the breadth of Siemens portfolio and to strengthen our position as an employer of choice."
Plantville, like the plants within it, will undergo updates and changes. Siemens will continue to develop and enhance this innovative platform to reflect the continuing advancement of its technologies, as well as other elements that change or have an impact on Industry and Infrastructure.
Siemens Industry, Inc. is the U.S. affiliate of Siemens' global Industry Sector business--the world's leading supplier of production, transportation and building technology solutions. The company's integrated hardware and software technologies enable comprehensive industry-specific solutions for industrial and infrastructure providers to increase their productivity, sustainability and profitability. The Industry Sector includes six divisions: Building Technologies, Industry Automation, Industry Solutions, Mobility, Drive Technologies and Osram Sylvania. With nearly 204,000 Siemens Industry Sector employees worldwide, the Industry Sector posted a worldwide profit of $4.7 billion on revenues of $47.3 billion in fiscal 2010. http://www.usa.siemens.com/Industry
Siemens Corporation is a U.S. subsidiary of Siemens AG (NYSE: SI), a global powerhouse in electronics and electrical engineering, operating in the industry, energy and healthcare sectors. For more than 160 years, Siemens has built a reputation for leading-edge innovation and the quality of its products, services and solutions. With 405,000 employees in 190 countries, Siemens reported worldwide revenue of $102.9 billion in fiscal 2010. Siemens in the USA reported revenue of $19.9 billion and employs approximately 62,000 people throughout all 50 states and Puerto Rico. For more information on Siemens in the United States, visit http://www.usa.siemens.com
SOURCE Siemens Industry, Inc.
Video:http://www.prnewswire.com/news-releases/siemens-launches-plantville--an-innovative-gaming-platform-to-showcase-products-and-solutions-for-industry-and-infrastructure-118571809.html
Siemens Industry, Inc.
CONTACT: Michael Krampe, +1-770-751-2211, Michael.Krampe@siemens.com
Siemens Launches Plantville -- An Innovative Gaming Platform to Showcase Products and Solutions for Industry and Infrastructure
Online Game Simulates a Plant Manager's Experience - Challenging Players to Increase Productivity, Sustainability and the Overall Health of an Industrial Plant
ATLANTA, March 24, 2011 /PRNewswire/ -- Siemens Industry, Inc. today launched Plantville(TM), a new online gaming platform that simulates the experience of being a plant manager. Players are faced with the challenge of maintaining the operation of their plant while trying to improve the productivity, efficiency, sustainability and overall health of their facility.
Plantville is an innovative, educational and fun way for Siemens to engage customers, employees, prospects, students and the general public while driving awareness of Siemens technologies and brand. The game enables players to improve the health of their plants by learning about and applying industrial and infrastructure products and solutions from Siemens. Gamers will be measured on a number of Key Performance Indicators (KPIs), including safety, on time delivery, quality, energy management and employee satisfaction.
"Siemens is capitalizing on the tremendous growth of online engagement to demonstrate how our expertise can make industry and infrastructure more competitive by increasing sustainability, energy efficiency and productivity in a fun and educational environment," said Daryl Dulaney, president and CEO, Siemens Industry, Inc. "We also hope Plantville will generate excitement in the areas of math, science and technology while inspiring a new generation of plant managers and engineers."
Throughout the game, players will be able to interact with Pete the Plant Manager, whose plant has just won the "Plant of the Year" award. Pete shares his best practices throughout the game to help players achieve outstanding results in plant performance. He will use webisodes, the Plantville Cafe, Puzzlers, and Facebook, LinkedIn and Twitter accounts to dialogue with gamers, provide hints to playing the game, and host a leader board for contestants.
In Plantville, players can select which of the three virtual plants they would like to manage first: - a bottling plant, a vitamin plant or a plant that builds trains. At the start of the game, each type of plant is faced with different challenges. The players must identify the challenges facing their plant and implement solutions to improve the plant's KPIs. Gamers will compete with one another on a number of levels, including plant-to-plant and on specific KPIs. Pete's leader board will keep track of which players are performing the best on each of the levels.
Pete's Puzzlers.
These brain teasers test a gamer's problem solving abilities and provide tips to enhance their play. A player attempts to solve a puzzle or problem, and in doing so gets new insights for enhancing their plant's performance. The first person to correctly answer the puzzler will receive bonus points and will be recognized on the Plantville Facebook page.
Plantville Cafe.
The Cafeis a fun and educational platform within the game that offers periodic online chat sessions with Pete on topics like process control, energy efficiency, industrial networking and more. Chat sessions will be kept in a library as a resource for current and future players. The sessions will enable gamers to collect tips that will help them manage their plants in Plantville more effectively, while also learning more about these topics and associated solutions.
"Driving preference for our company by illustrating how Siemens can be America's partner for infrastructure and industry is only part of what we hope to accomplish with Plantville," said Dulaney. "We also designed the game to educate our current and future employees about the breadth of Siemens portfolio and to strengthen our position as an employer of choice."
Plantville, like the plants within it, will undergo updates and changes. Siemens will continue to develop and enhance this innovative platform to reflect the continuing advancement of its technologies, as well as other elements that change or have an impact on Industry and Infrastructure.
Siemens Industry, Inc. is the U.S. affiliate of Siemens' global Industry Sector business--the world's leading supplier of production, transportation and building technology solutions. The company's integrated hardware and software technologies enable comprehensive industry-specific solutions for industrial and infrastructure providers to increase their productivity, sustainability and profitability. The Industry Sector includes six divisions: Building Technologies, Industry Automation, Industry Solutions, Mobility, Drive Technologies and Osram Sylvania. With nearly 204,000 Siemens Industry Sector employees worldwide, the Industry Sector posted a worldwide profit of $4.7 billion on revenues of $47.3 billion in fiscal 2010. http://www.usa.siemens.com/Industry
Siemens Corporation is a U.S. subsidiary of Siemens AG (NYSE: SI), a global powerhouse in electronics and electrical engineering, operating in the industry, energy and healthcare sectors. For more than 160 years, Siemens has built a reputation for leading-edge innovation and the quality of its products, services and solutions. With 405,000 employees in 190 countries, Siemens reported worldwide revenue of $102.9 billion in fiscal 2010. Siemens in the USA reported revenue of $19.9 billion and employs approximately 62,000 people throughout all 50 states and Puerto Rico. For more information on Siemens in the United States, visit http://www.usa.siemens.com
SOURCE Siemens Industry, Inc.
Video:http://www.prnewswire.com/news-releases/siemens-launches-plantville--an-innovative-gaming-platform-to-showcase-products-and-solutions-for-industry-and-infrastructure-118571809.html
Siemens Industry, Inc.
CONTACT: Michael Krampe, +1-770-751-2211, Michael.Krampe@siemens.com
Combination Creates Global In-Store Media Powerhouse in 470,000 Commercial Locations Worldwide
TORONTO, March 24, 2011 /PRNewswire-FirstCall/ - Mood Media Corporation (TSX:MM/ LSE AIM:MM), a leading in-store media specialist, today announced it has entered into a definitive agreement to acquire Muzak Holdings LLC ("Muzak"), a privately-held company that is the leading provider of sensory branding services for business in the United States, for US$345 million including net debt to be repaid on closing.
Based in Fort Mill, South Carolina, Muzak is the premier provider of a full range of brand enhancing products. Its top-tier background and foreground music, voice and digital offerings reach more than 100 million people every day. In 2010, Muzak had US$195 million in revenue and US$55 million in EBITDA. More than 75 percent of Muzak's revenue is associated with multi-year customer contracts.
Mood Media's acquisition of Muzak will create a global in-store media provider servicing over 470,000 commercial locations in over 39 countries. In the U.S., the combined business will serve over 200,000 national and 100,000 franchisee locations.
The combined customer base will include more than 850 U.S. and international brands in diverse market sectors that include retail (food, fashion, cosmetics), leisure and hotels, oil and gas, telecommunications, financial institutions, and fast food. Together Mood Media and Muzak will have an extensive music library that includes 1.7 million rights-included tracks and more than 30,000 original recordings, which means customers will benefit from greater product choice. The combined company will have trailing last twelve months (LTM) pro forma revenue of approximately US$400 million and trailing LTM pro forma EBITDA in excess of US$100 million. Over 60% of the combined company's revenue will be recurring subscription revenue, with a new contract life of three to five years.
"This acquisition creates a new global leader with the geographic footprint, top-tier brand relationships and track record of innovation to compete and succeed in a dynamic marketplace," said Lorne Abony, CEO & Chairman of Mood Media Corporation. "Over the past five years, Mood Media has transformed the in-store media industry by offering unparalleled innovation and convenience to our customers across the world. We now have the opportunity to extend this legacy to a world-recognized brand and create a truly global leader with U.S. headquarters in the Charlotte area. We see attractive opportunities for profitable growth through cross-selling Mood Media's products to Muzak's existing customers, expanding into adjacent markets and adjusting Muzak's distribution system to our industry-leading internet-based technology."
Steve K. Richards, Chief Executive Officer of Muzak said: "We are delighted to join together with Mood Media, an innovative global leader that is revolutionizing the consumer experience.
This combination will offer sophisticated new and expanded solutions and opportunities for our customers and employees. As part of Mood Media, we will continue delivering unique experiences to millions of people daily."
Mood Media intends to maintain a significant presence in the Charlotte, North Carolina area, with its U.S. headquarters in Fort Mill, South Carolina.
Mood Media will finance the transaction with approximately US$480 million of debt, including the refinancing of Mood Media's existing debt. The financing commitment is comprised of a US$25 million 5-year revolving credit facility (unfunded at close), US$390 million 7-year first lien term loan and a US$65 million 7.5-year second lien term loan. Subject to certain provisions, the credit facilities allow Mood Media to raise incremental senior secured term loans of up to $100 million. Credit Suisse Securities (USA) LLC provided the committed financing for the transaction. The acquisition will be immediately accretive to Mood Media shareholders.
The acquisition is expected to close during the second quarter.
About Mood Media Corporation
Mood Media Corporation (TSX:MM/ LSE AIM:MM) is a leading in-store media specialist that uses a mix of music, visual and scent media to help its clients communicate with consumers with a view to driving incremental sales at the point-of-purchase. Operating through its two principal divisions; In-Store Media and Retail Point-of-Purchase, Mood Media Corporation works with more than 800 retail chains in more than 30 countries throughout North America, Europe, Asia and Australia. Mood Media Corporation was formed in June 2010, following the acquisition of Mood Media Group SA by Fluid Music Canada, Inc. Through its subsidiaries Mood Media, Somerset Entertainment and Trusonic Inc., Mood Media Corporation is driving growth of in-store media solutions across multiple markets. Mood Media Corporation operates an international in-store media and music retail business with an extensive geographic footprint and a broad client base including several multinational blue chip organizations.
For over 75 years, Muzak has been at the forefront of the sensory branding industry. By acquiring, designing and delivering rich media-based solutions to clients worldwide, its services reach 100 million people every day. Through a national sales and service network, Muzak designs, delivers and installs custom music, voice messaging, Digital Signage networks, leading drive-thru equipment and professional sound systems to a variety of clients in multiple industries including retail, hospitality and restaurant.
This press release contains forward-looking statements. The words "believe", "expect", "anticipate", "estimate", "intend", "may", "will", "would" and similar expressions and the negative of such expressions are intended to identify forward-looking statements, although not all forward-looking statements contain these identifying words. These forward-looking statements are subject to important assumptions, including the following specific assumptions: receipt of all necessary approvals and general market conditions at the time of closing. The Muzak acquisition, the related financing and the refinancing of Mood Media's existing debt may not be completed or may not be completed on the same terms as previously announced, including that the up to $30 million additional consideration may not be paid or paid in full. While Mood Media considers these factors and assumptions to be reasonable based on information currently available, they may prove to be incorrect. Historical performance may not be indicative of future performance. Known and unknown factors could cause actual results to differ materially from those projected in the forward-looking statements. Such factors include, but are not limited to: the impact of general market, industry, credit and economic conditions, currency fluctuations as well as the risk factors identified in the Risk Factors section of Mood Media's management discussion and analysis dated March 7, 2011 and the risk factors identified in the short form prospectus of Mood Media dated September 23, 2010, both of which are available on http://www.sedar.com. Given these uncertainties, readers are cautioned not to place undue reliance on such forward-looking statements. All of the forward-looking statements made in this press release are qualified by these cautionary statements and other cautionary statements or factors contained herein, and there can be no assurance that the actual results or developments will be realized or, even if substantially realized, that they will have the expected consequences to, or effects on, Mood Media. Forward-looking statements are given only as at the date hereof and Mood Media disclaims any obligation to update or revise the forward-looking statements, whether as a result of new information, future events or otherwise, except as required by applicable laws. The convertible debentures, the warrants and the common shares issuable upon the conversion or exercise thereof are not and will not be registered under the U.S. Securities Act of 1933 and may not be offered or sold in the United States absent registration or applicable exemption from registration requirements. This news release shall not constitute an offer to sell or the solicitation of an offer to buy securities in any jurisdiction. Mood Media presents EBITDA information as a supplemental figure because management believes it provides useful information regarding operating performance. EBITDA is not a recognized measure under Canadian GAAP, does not have standardized meaning, and is unlikely to be comparable to similar measures used by other companies. Accordingly, investors are cautioned that EBITDA should not be construed as an alternative to net earnings or (loss) determined in accordance with GAAP as an indicator of the financial performance of Mood Media or as a measure of the Mood Media's liquidity and cash flows.
SOURCE Mood Media Corporation
Mood Media Corporation
CONTACT: Patrick Fitzgibbons, Fleishman-Hillard (New York), Tel: +1 212 453 2124, E-mail: Patrick.fitzgibbons@fleishman.com; Alan O'Sullivan, Fleishman-Hillard (London), Tel: +44 020 7395 7017, E-mail: alan.osullivan@fleishmaneurope.com
Siemens Launches Plantville -- An Innovative Gaming Platform to Showcase Products and Solutions for Industry and Infrastructure
Online Game Simulates a Plant Manager's Experience - Challenging Players to Increase Productivity, Sustainability and the Overall Health of an Industrial Plant
ATLANTA, March 24, 2011 /PRNewswire/ -- Siemens Industry, Inc. today launched Plantville(TM), a new online gaming platform that simulates the experience of being a plant manager. Players are faced with the challenge of maintaining the operation of their plant while trying to improve the productivity, efficiency, sustainability and overall health of their facility.
To view the multimedia assets associated with this release, please click http://prn.to/et4jV7
Plantville is an innovative, educational and fun way for Siemens to engage customers, employees, prospects, students and the general public while driving awareness of Siemens technologies and brand. The game enables players to improve the health of their plants by learning about and applying industrial and infrastructure products and solutions from Siemens. Gamers will be measured on a number of Key Performance Indicators (KPIs), including safety, on time delivery, quality, energy management and employee satisfaction.
"Siemens is capitalizing on the tremendous growth of online engagement to demonstrate how our expertise can make industry and infrastructure more competitive by increasing sustainability, energy efficiency and productivity in a fun and educational environment," said Daryl Dulaney, president and CEO, Siemens Industry, Inc. "We also hope Plantville will generate excitement in the areas of math, science and technology while inspiring a new generation of plant managers and engineers."
Throughout the game, players will be able to interact with Pete the Plant Manager, whose plant has just won the "Plant of the Year" award. Pete shares his best practices throughout the game to help players achieve outstanding results in plant performance. He will use webisodes, the Plantville Cafe, Puzzlers, and Facebook, LinkedIn and Twitter accounts to dialogue with gamers, provide hints to playing the game, and host a leader board for contestants.
In Plantville, players can select which of the three virtual plants they would like to manage first: - a bottling plant, a vitamin plant or a plant that builds trains. At the start of the game, each type of plant is faced with different challenges. The players must identify the challenges facing their plant and implement solutions to improve the plant's KPIs. Gamers will compete with one another on a number of levels, including plant-to-plant and on specific KPIs. Pete's leader board will keep track of which players are performing the best on each of the levels.
Pete's Puzzlers.
These brain teasers test a gamer's problem solving abilities and provide tips to enhance their play. A player attempts to solve a puzzle or problem, and in doing so gets new insights for enhancing their plant's performance. The first person to correctly answer the puzzler will receive bonus points and will be recognized on the Plantville Facebook page.
Plantville Cafe.
The Cafeis a fun and educational platform within the game that offers periodic online chat sessions with Pete on topics like process control, energy efficiency, industrial networking and more. Chat sessions will be kept in a library as a resource for current and future players. The sessions will enable gamers to collect tips that will help them manage their plants in Plantville more effectively, while also learning more about these topics and associated solutions.
"Driving preference for our company by illustrating how Siemens can be America's partner for infrastructure and industry is only part of what we hope to accomplish with Plantville," said Dulaney. "We also designed the game to educate our current and future employees about the breadth of Siemens portfolio and to strengthen our position as an employer of choice."
Plantville, like the plants within it, will undergo updates and changes. Siemens will continue to develop and enhance this innovative platform to reflect the continuing advancement of its technologies, as well as other elements that change or have an impact on Industry and Infrastructure.
Siemens Industry, Inc. is the U.S. affiliate of Siemens' global Industry Sector business--the world's leading supplier of production, transportation and building technology solutions. The company's integrated hardware and software technologies enable comprehensive industry-specific solutions for industrial and infrastructure providers to increase their productivity, sustainability and profitability. The Industry Sector includes six divisions: Building Technologies, Industry Automation, Industry Solutions, Mobility, Drive Technologies and Osram Sylvania. With nearly 204,000 Siemens Industry Sector employees worldwide, the Industry Sector posted a worldwide profit of $4.7 billion on revenues of $47.3 billion in fiscal 2010. http://www.usa.siemens.com/Industry
Siemens Corporation is a U.S. subsidiary of Siemens AG (NYSE: SI), a global powerhouse in electronics and electrical engineering, operating in the industry, energy and healthcare sectors. For more than 160 years, Siemens has built a reputation for leading-edge innovation and the quality of its products, services and solutions. With 405,000 employees in 190 countries, Siemens reported worldwide revenue of $102.9 billion in fiscal 2010. Siemens in the USA reported revenue of $19.9 billion and employs approximately 62,000 people throughout all 50 states and Puerto Rico. For more information on Siemens in the United States, visit http://www.usa.siemens.com
SOURCE Siemens Industry, Inc.
Video:http://www.prnewswire.com/news-releases/siemens-launches-plantville--an-innovative-gaming-platform-to-showcase-products-and-solutions-for-industry-and-infrastructure-118571809.html
Siemens Industry, Inc.
CONTACT: Michael Krampe, +1-770-751-2211, Michael.Krampe@siemens.com
Electro Industries Releases P40N+ LED Display with USB Download Capability
WESTBURY, N.Y., March 24, 2011/PRNewswire/ -- Electro Industries/GaugeTech (EIG) announces the release of its P40N+ LED advanced display with USB port. This display is designed for use with EIG's award-winning Nexus® family of Smart power monitors. The compact P40N+ features three lines of data display and a front panel USB port for direct data downloads and real time polling. The USB port lets the P40N+ connect directly to a computer for remote viewing and downloading of all meter data and logs. The P40N+ can also act as a Master display to EIG's Amps and Watts/VAR/PF displays, giving access to all readings from the slave displays.
About EIG: For over 30 years, Electro Industries/GaugeTech has produced the highest quality, cutting edge power monitoring and control technology available, setting the industry standard for advanced power quality reporting, revenue metering, data acquisition and control. EIG stands at the forefront of Smart Grid solutions.
FriendCaster App Delivers Powerful Facebook Experience on iPad
New app includes unique live "Stream" view feature and instant inline access to photos and links in a user's news feed
KANSAS CITY, Mo., March 24, 2011 /PRNewswire/ -- Leading mobile application developer Handmark® today announced its new FriendCaster App for iPad is now available on the App Store.
FriendCaster is a super fast and intuitive Facebook app which includes a variety of unique features:
-- Innovative "Stream" view offering a passive mode for viewing your
auto-updating Facebook news stream;
-- Instant inline access to photos and links in the user's news feed;
-- Faster multi-user support and account "switching."
"iPad is a fantastic device to use to stay connected with friends and family," said Paul Reddick, Handmark CEO. "The FriendCaster App makes using Facebook on iPad so much more fun with a variety of unique features."
The FriendCaster App is available for free from the App Store on iPad or at http://www.itunes.com/appstore, in addition to other leading social apps like TweetCaster for iPhone and iPod touch by Handmark.
Handmark is a world-leading developer and distributor of mobile applications. With more than 10 years of experience, the company has a rich history in creating many of the industry's top downloaded apps including TweetCaster and Pocket Express. Handmark also specializes in full service mobile solutions for hundreds of the world's largest media brands like Zagat, Oxford University Press, Thomson Reuters, London Evening Standard and others. Follow Handmark on Twitter and Facebook or for more information visit http://www.handmark.com.
Media Contacts:Erica CohenHandmark816-268-2956ecohen@handmark.com
Matt RizzettaNorth 6th Agency (for Handmark)718-744-7138mrizzetta@north6thagency.com
Our World Live and MBK Entertainment Partner for New Live Digital Concert Series "OWL Music"
"OWL Music" launches in Spring with global distribution via online and mobile devices
NEW YORK, March 24, 2011/PRNewswire/ -- Our World Live (OWL) will partner with MBK Entertainment on its second concert series, "OWL Music," launching this Spring, Michael Williams, Our World Live CEO, announced today. The series will be available to audiences worldwide at OWLMusic.com and via mobile devices using an app to be launched prior to the first concert. MBK's Jeff Robinson and Jeanine McLean will serve as producers on all OWL Music concerts along with OWL's Michael Williams and Freeman White. "OWL Music" artist announcements will begin in the Spring.
Our World Live is creating a new communal music experience with its unique digital outlet for fans to experience live music, interact with other online audience members and create new memories with their favorite artists. OWL's innovative technology streams concerts live to the internet in HD and allows the audience to control their experience through 5 unique selectable camera angles, including the OWL Director's Cut. OWL created the "BillboardLive.com" concert series in 2009 as part of the company's soft launch delivering live performances by artists including Alicia Keys, Daughtry, David Archuleta, Imogen Heap and Snoop Dogg.
MBK Entertainment is committed to bringing fresh and new ways for consumers to experience music and their new OWL partnership underscores this initiative. MBK understands the value and opportunity for artists to grow through digital platforms and as producers of "OWL Music," they will bring artists and fans one step closer to the experience and community that only a live concert can create.
"MBK is on the forefront of what's next for artists and the delivery of their music content. They share OWL's vision that music today lacks the communal experience of not only connecting artists to their fan bases but also connecting fans to one another. Together we are creating a way for fans to experience live music via 21st Century digital platforms," said Our World Live CEO, Michael Williams.
"Music has always been a community of fans and artists connecting through shared passion and experiences. Our World Live's vision to make a singular concert event a shared global experience is exciting and innovative. Together, OWL and MBK will make the 'OWL Music' concert series the pre-eminent live event experience for both the artist and the fan," said Vice President and Managing Partner of MBK Entertainment, Jeanine McLean.
The Our World Live and MBK Entertainment teams worked together on the January 2010 concert, Alicia Keys & Friends Live at the Apollo, as part of the "BillboardLive.com" series. The invitation-only concert was hugely successful and featured two of the year's most talked about artists: Melanie Fiona and Marsha Ambrosius. The great synergy between the two teams inspired them to work together to create more music magic.
About Our World Live
Our World Live (OWL) is the premier leader in providing an online destination for music fans to experience their favorite artists performing live in HD. Through partnerships with such likeminded market leaders as Microsoft, Nokia, MBK Entertainment and Billboard, OWL is committed to offering the highest quality musical entertainment by combining the hottest names with the latest state-of-the-art technology to create a new global music community.
As showcased in its debut concert series, "BillboardLive.com," OWL uses technology to serve art while bringing music lovers unparalleled access to the live viewing experience. With the click of a mouse, fans can create their own, one-of-a-kind concert from any of OWL's five hi-definition camera angles. With concerts from Daughtry, Snoop Dogg, David Archuleta, Imogen Heap and Alicia Keys & Friends, "BillboardLive.com" was the soft launch of Our World Live providing industry leaders, artists and fans a glimpse into OWL's entertainment vision: creating a global digital community for an even greater connection between the artist and fan.
About MBK Entertainment
MBK Entertainment was established in 1995 on a vision that encouraged camaraderie, brotherhood and support between those who had dreams to succeed and persevere in the entertainment industry. MBK, "My Brother's Keeper," created a means for founder Jeff Robinson, who often experienced little support from this unfriendly business, to change the tides and offer opportunities for those trying to break in to the entertainment world.
This company is based on the concepts that ushered in great labels such as Motown, Stax, and Philadelphia International to name a few. True roots soul, live R&B and breakthrough songs are the foundation of MBK. Alicia Keys had a stellar debut year winning 5 Grammys and selling over 10 million units worldwide on "Songs in A Minor," and has had equal success on her follow-up albums "Diary of Alicia Keys," "As I Am," "Element of Freedom" and her live album, "MTV Unplugged." Alicia Keys has sold more than 35 million records worldwide to date. MBK also takes a methodical approach to talent development being sure that the artist is ready artistically and visually. MBK's plan is to bring something fresh and new to the consumer with every artist they represent and this is evident in its record production and artist management roster...Alicia Keys, Tyrese Gibson, Elle Varner, Gabi Wilson, Allen Stone, Anthony Hall, Livre, Fame and Daisha.
MBK is a multi-media company with many facets including its music division, which embraces all genres of music, a film division, a marketing/corporate branding division and a newly formed stylist agency. As a young company, everyday MBK is expanding and broadening its horizons to give the consumer and the potential artist some of the best quality entertainment in the industry today.
SOURCE Our World Live (OWL)
Our World Live (OWL)
CONTACT: Amy Pfister of Fifteen Minutes PR, +1-323-556-9700, amy@fifteenminutes.com, for Our World Live
KipCall: The iPhone App That Lets You Call Facebook Friends Without Their Phone Numbers
MIAMI, March 24, 2011/PRNewswire/ -- MobileGlobe officially launches Version 1.0 of KipCall for iPhone.
KipCall is an application that lets you call your Facebook friends without
having their phone numbers.
This revolutionary product brings calling capabilities to Facebook and
gives you control of who can call you. At any time, you can decide whether to
block people or allow them access to call you.
How does it work? You download KipCall from the App Store, login with
your Facebook ID, and it is done. You can then immediately call all your
friends that have KipCall - no phone number, no WIFI, no 3G required. And
it's just like a regular call.
Yoann Valensi, CEO, MobileGlobe said: "I decided to create KipCall when I
realized that voice calls almost disappeared from my social life. I'm chatty,
and I miss that. I wanted to bring voice calls onto the scene."
According to Valensi, one of the biggest reasons for this downturn in
voice calls centers around the need for control.
Facebook lets you accept and end friendships, and people are used to
that. Phone numbers on the other hand make you reachable forever.
KipCall gets rid of phone numbers and replaces it with Facebook. You can
then block friends, which is just like turning your phone off to some people
only.
Valensi added: "In the short term, I believe KipCall will change the way
people keep in touch - I can't wait to hear a girl say to a guy 'just KipCall
me'. In the long term, I think it will kill phone numbers, which are meant to
die anyway. We don't want to change voice communication, this is great. We
just want to adapt it to make it better."
KipCall also has other cool features. Users will see when another KipCall
user is nearby (0,62Miles). It does not reveal your location, it just lets
you know that your friends are around so you can call them. It also includes
a list filter, which is missing in Facebook.
Version 1.0 will be limited to calls to North America (CANADA and USA)
and will be free with a fair usage policy. BlackBerry and Android versions
are already underway.
About MobileGlobe:
MobileGlobe is a French company which specializes in mobile phone calling
applications. They have offices in Brazil, London and Florida.
Source: KipCall
Contact of the CEO: Y.valensi@KipCall.com: +14153585244; Press: L.cohen@kipcall.com: +447515730599
International CTIA WIRELESS® Announces Partnership With Futura Networks for Campus Party Silicon Valley
ORLANDO, Fla., March 24, 2011 /PRNewswire-USNewswire/ -- International CTIA WIRELESS 2011® today announced a partnership with Futura Networks, creators of Campus Party, the highly successful global technology event series. As part of the agreement, CTIA is helping to drive the agenda and development of the first U.S.-based event - Campus Party Silicon Valley, set to take place in 2012.
Campus Party is the largest Internet event in the world, drawing tens of thousands of young technologists at annual weeklong events in countries throughout Latin America and Europe. Attendees eat, drink, sleep and create new technologies in a festival atmosphere that promotes innovation, creativity and collaboration. Among the technologies that have been created at Campus Party events are: Eyeos, a cloud computing operating system developed by a 17 year-old attendee in 2005 that was selected by IBM as its cloud computing platform in 2009; Vosix, an IPV6 unified messaging platform; and Mobiclub, an e-payment app developed at Campus Party Brazil in 2011 that has already attracted investment from Telefonica.
Moving forward, CTIA will provide mobile expertise and resources to Campus Party events worldwide in addition to taking an active role in launching the U.S. edition. Futura Networks, with a strong presence in Latin America, will support CTIA's efforts for promoting common short codes (CSCs) in the region.
"Campus Party has received international attention as an innovative approach to engaging the next generation of technology pioneers," said Robert Mesirow, CTA vice president and show director. "As mobility continues to drive innovation in devices, applications and communications, our partnership will help to bring the combined resources of the global wireless industry to the innovators who participate in Campus Party worldwide."
Paco Ragageles, co-founder of Campus Party, added "Our partnership with CTIA is a great opportunity for Campus Party and represents a unique alliance where innovation and expertise will come together to bring the Campus Party phenomenon to the U.S."
CTIA shows bring together all industries advanced by wireless technology for intense business, learning and networking. International CTIA WIRELESS® 2012 takes place May 8-10 in New Orleans at the Ernest N. Morial Convention Center. CTIA ENTERPRISE & APPLICATIONS(TM) 2011 takes place October 11-13 at the San Diego Convention Center in San Diego, California. Visit http://www.ctiashow.com.
CTIA-The Wireless Association® is an international organization representing the wireless communications industry. Membership in the association includes wireless carriers and their suppliers, as well as providers and manufacturers of wireless data services and products. CTIA advocates on behalf of its members at all levels of government. The association also coordinates the industry's voluntary best practices and initiatives, and produces the industry's leading tradeshows. CTIA was founded in 1984 and is based in Washington, D.C. Visit http://www.ctia.org.
About Futura Networks
Futura Networks is the firm that created and produces Campus Party, the biggest event in the world related to digital and online innovation, creativity and entertainment, with yearly editions in Spain, Brazil, Mexico, Colombia, Ecuador and Chile. Since its creation in 1997 in Spain, it has grown to become the reference tech grassroots event in every host country.
Each edition brings together more than 6,000 developers, designers and other technology innovators, who participate in more than 400 hours of programmed content at each edition. The network of Campus Party is currently formed by more than 90,000 Internet advanced users and experts from a dozen countries worldwide. Campus Party the Silicon Valley Tech Festival will bring together 10,000 of the most talented innovators within the Internet community. The event in its USA edition is Co-Chaired by Al Gore, Vint Cerf and Tim Berners-Lee.
Photo:https://photos.prnewswire.com/prnh/20101207/DC13775LOGO http://photoarchive.ap.org/
International CTIA WIRELESS(R) 2011
CONTACT: Cheryl Delgreco, Media Strategies for CTIA Shows, +1-617-723-4004, cdelgreco@msipr.com; or Liora Bram, Media Strategies for CTIA Shows, +1-617-202-9854, lbram@msipr.com; or Juan Negrillo, Director Strategy and Planning, Futura Networks, +1-414-269-9308, Juan.negrillo@futuranetworks.com
AT&T Building Most Advanced Mobile Broadband Experience in Massachusetts, Announces 2011 Network Upgrade Plans
AT&T to Expand Backhaul in 2011 in Massachusetts to Enable 4G Speeds, Increase Mobile Broadband Capacity, Upgrade Hundreds of Cell Sites
BOSTON, March 24, 2011 /PRNewswire/ -- AT&T*, building on its strong 2010 record of network accomplishments, today announced network improvement plans designed to enable 4G speeds** and enhanced reliability across Massachusetts in 2011. The wireless network enhancement plans are part of AT&T's planned $19-billion investment in its wireless and wireline networks and other capital projects in 2011.
David Mancuso, Regional Vice President for New England, says AT&T plans the following network improvements in Massachusetts in 2011:
-- Deploying enhanced backhaul connections to roughly 1,000 cell sites to
enable 4G speeds and add capacity to support more mobile traffic, like
adding traffic lanes to a highway
-- Installing roughly 35 new cell sites to improve network coverage
-- Adding spectrum carriers to about 550 cell sites to support more traffic
-- Deploying Distributed Antenna System (DAS) networks in high-traffic
areas and facilities, including planned projects at Boston's largest
convention center to enhance network coverage during events
Mancuso said AT&T invested nearly $450 million in its Massachusetts wireless and wireline network from 2008 through 2010 as part of its commitment to superior service in the area:
-- Installing 37 new cell sites
-- Upgrading 426 cell sites to mobile broadband bringing 3G coverage to
over 99% of the Massachusetts population
-- Adding spectrum carriers to 377 cell sites
-- Providing fans with enhanced mobile broadband coverage in Foxboro
through the installation of a state of the art Distributed Antenna
System (DAS) in the stadium
-- Delivering 160 Wi-Fi hotspots in the Boston area (as of February 2011)
The nation's fastest mobile broadband network is getting faster with 4G. A key planned upgrade for 2011 is deployment of enhanced backhaul connections to roughly 1,000 cell sites in Massachusetts to enable 4G speeds. Backhaul connections carry traffic between cell sites and AT&T's nationwide network. Enhanced fiber-optic and ethernet backhaul connections expand capacity many times over, and enable additional expansion in the years to come.
"We're investing in our Massachusetts network to help AT&T customers take advantage of the numerous capabilities of their wireless devices," Mancuso said. "This year, we're committed to providing best-in-class wireless voice service to our customers, and we're backing that up with the right investments."
AT&T's advanced network provides several important advantages for customers. Unlike some competitors, AT&T's mobile-broadband network provides customers with the ability to talk and surf at the same time. For instance, you can look up directions to an event while staying on the phone with your boss, or browse your favorite social media sites will chatting with a friend. AT&T's mobile broadband network also is up to 35 percent faster than our largest competitor's CDMA-based network on average nationally.
AT&T also provides access to voice service in more than 220 countries and data service in more than 200 countries. AT&T's largest competitor's CDMA-based devices work in fewer than 45 countries. Business Traveler magazine recently named AT&T as having the "Best Mobile Coverage in the World" - the fourth time AT&T has received the distinction.
"AT&T is consistently among the top companies in the U.S. in terms of our capital investment and we're committed to helping our customers right here in Massachusetts as we expand and enhance our local network," said Steve Krom, vice president and general manager, AT&T New England.
AT&T's focus is delivering the nation's most advanced mobile broadband experience, which includes delivering the benefits of mobile broadband networks, devices and applications. With the nation's fastest mobile broadband network, AT&T provides accelerated mobile data speeds and simultaneous voice and data capabilities for an amazing wireless voice and data experience. At the same time, AT&T offers a widening array of smartphones and devices, with 20 4G devices planned for 2011, including a robust Android lineup. And we're driving development of wide-ranging mobile applications with three AT&T Foundry collaborative innovation centers planned for this year, as well as leadership in multiple initiatives to provide new tools for apps developers.
AT&T's mobile broadband network is based on the 3rd Generation Partnership Project (3GPP) family of technologies that includes GSM and UMTS, the most widely used wireless network platforms in the world.
AT&T also operates the nation's largest Wi-Fi network*** with more than 24,000 hotspots in the U.S. and access to more than 135,000 hotspots globally through roaming agreements. Most AT&T smartphone customers get access to our entire national Wi-Fi network at no additional cost, and Wi-Fi usage doesn't count against customers' monthly data plans.
For more information about AT&T's coverage in Massachusetts or anywhere in the United States, consumers can visit the AT&T Coverage Viewer. Using the online tool, AT&T customers can measure coverage quality from a street address, intersection, ZIP code or even a landmark.
For updates on the AT&T wireless network, please visit the AT&T network news page.
*AT&T products and services are provided or offered by subsidiaries and affiliates of AT&T Inc. under the AT&T brand and not by AT&T Inc.
**4G speeds delivered by HSPA+ with enhanced backhaul. Available in limited areas. Availability increasing with ongoing backhaul deployment. Requires 4G device. Learn more at att.com/network. Actual speeds experienced will vary and depend on several factors, including device, location, capacity, facilities, and other conditions.
***Largest based on company branded and operated hotspots. Access includes AT&T Wi-Fi Basic. A Wi-Fi enabled device required. Other restrictions apply. See http://www.attwifi.com for details and locations.
About AT&T
AT&T Inc. (NYSE: T) is a premier communications holding company. Its subsidiaries and affiliates - AT&T operating companies - are the providers of AT&T services in the United States and around the world. With a powerful array of network resources that includes the nation's fastest mobile broadband network, AT&T is a leading provider of wireless, Wi-Fi, high speed Internet and voice services. A leader in mobile broadband, AT&T also offers the best wireless coverage worldwide, offering the most wireless phones that work in the most countries. It also offers advanced TV services under the AT&T U-verse® and AT&T |DIRECTV brands. The company's suite of IP-based business communications services is one of the most advanced in the world. In domestic markets, AT&T Advertising Solutions and AT&T Interactive are known for their leadership in local search and advertising.
Additional information about AT&T Inc. and the products and services provided by AT&T subsidiaries and affiliates is available at http://www.att.com. This AT&T news release and other announcements are available at http://www.att.com/newsroom and as part of an RSS feed at http://www.att.com/rss. Or follow our news on Twitter at @ATT. Find us on Facebook at http://www.Facebook.com/ATT to discover more about our consumer and wireless services or at http://www.Facebook.com/ATTSmallBiz to discover more about our small business services.
Cautionary Language Concerning Forward-Looking Statements
Information set forth in this press release contains financial estimates and other forward-looking statements that are subject to risks and uncertainties, and actual results might differ materially. A discussion of factors that may affect future results is contained in AT&T's filings with the Securities and Exchange Commission. AT&T disclaims any obligation to update and revise statements contained in this news release based on new information or otherwise.
SOURCE AT&T Inc.
AT&T Inc.
CONTACT: Susan Baranyi of AT&T Corporate Communications, Office, +1-617-692-0511, Mobile, +1-617-792-0185, sbaranyi@attnews.us
OfficeMax to Offer the New BlackBerry PlayBook In All U.S. Stores
-- New Tablet with Wi-Fi Available In Stores and Online on April 19, 2011 --
NAPERVILLE, Ill., March 24, 2011 /PRNewswire/ -- OfficeMax® Incorporated (NYSE: OMX), a leader in office supplies and services, today announced it will offer the new BlackBerry® PlayBook(TM) tablet in all of its 1,000 retail locations nationwide and through http://www.officemax.com. The new BlackBerry PlayBook tablet will be available for purchase on April 19, 2011. The BlackBerry PlayBook with Wi-Fi® will be available in three models, costing $499 (16GB), $599 (32GB) and $699 (64GB).
"We are excited to expand our tablet computer selection by adding the much-anticipated BlackBerry PlayBook to the mix," said Ryan Vero, EVP and Chief Merchandising Officer for OfficeMax. "The BlackBerry brand is synonymous with ingenuity and world-class innovation and the BlackBerry PlayBook is no exception. The new BlackBerry tablet is being lauded by critics for its ultra-portable design, enterprise friendly set-up, and uncompromised Web experience. We believe customers who are in the market for a tablet computer will be happy to know that they can test drive and buy a new BlackBerry PlayBook at any OfficeMax retail location."
Positioned as the world's first professional-grade tablet, BlackBerry PlayBook features an ultra-portable design and delivers industry leading performance, uncompromised web browsing with support for Adobe® Flash® Player 10.1, true multitasking, HD multimedia, advanced security features, out-of-the-box enterprise support and a robust development environment.
BlackBerry PlayBook specifications:
-- 7" 1024x600 WSVGA capacitive LCD touch screen
-- Ultra-portable at less than a pound and less than one-half inch thick:
0.9 lbs (425g) and 5.1" x 7.6" x 0.4" (130mm x 194mm x 10mm)
-- 1 GHz dual-core processor
-- BlackBerry® Tablet OS with support for symmetric multiprocessing
-- MP3, AAC and WMA audio playback
-- Support for high resolution video playback (H.264, MPEG4, WMV)
-- 1080p HDMI output
-- Dual 1080p HD cameras for video conferencing and video capture (3MP
front and 5MP rear)
-- 1 GB RAM memory
-- Up to 64 GB internal storage (16, 32 and 64 GB models)
-- GPS, Orientation Sensor (Accelerometer), 6-Axis Motion Sensor
(Gyroscope), Digital Compass (Magnetometer)
-- Stereo speakers and stereo microphones
-- Wi-Fi® (802.11 a/b/g/n) connectivity
-- Bluetooth® 2.1+EDR support
OfficeMax Incorporated (NYSE: OMX) is a leader in both business-to-business office products solutions and retail office products. The OfficeMax mission is simple. We help our customers do their best work. The company provides office supplies and paper, in-store print and document services through OfficeMax ImPress®, technology products and solutions, and furniture to businesses and individual consumers. OfficeMax customers are served by approximately 30,000 associates through direct sales, catalogs, e-commerce and approximately 1,000 stores. To find the nearest OfficeMax, call 1-877-OFFICEMAX. For more information, visit http://www.officemax.com.
All trademarks, service marks and trade names of OfficeMax Incorporated used herein are trademarks or registered trademarks of OfficeMax Incorporated. The BlackBerry and RIM families of related marks, images and symbols are the exclusive properties and trademarks of Research In Motion Limited. Any other product or company names mentioned herein are the trademarks of their respective owners.
OfficeMax Media Contacts Investor Contact
Bill Bonner Jennifer Rook Mike Steele
630 864 6066 630 864 6057 630.864.6826
Max Media Group, Inc. Enters Letter of Intent to Acquire http://www.BB2Live.com and Related Assets
PALM HARBOR, Fla., March 24, 2011 /PRNewswire/ -- Max Media Group, Inc. (Pink Sheets: MXMI), announced today that it has entered a Letter of Intent to acquire majority control of the assets of http://www.BB2Live.com ("BB2") and the company's technology applications including Internet Radio Protocol, IPTV ( Internet Television), VOIP and SMS text messaging. These assets include BB2's approximate 15 million subscribers and users of its various services.
Additionally, MXMI announced that it would be acquiring BB2's movie library, with the equivalent selection of titles found at Netflix, as well as the music library whose selection of genre and titles is equal to those available on iTunes.
In the last 3 years over $3.5mm has been invested in developing BB2's technology (Internet Radio, IPTV, VOIP, SMS Text Messaging) and building its subscriber/user base. With the major components of the business model in place and a tremendous subscriber base of data and demographics, the company is ready to enter the revenue stage. For the complete release click here
Network Instruments GigaStor: First RNA Device Certified to Save Full-Duplex 10 Gb Traffic to Disk at Line Rate
Tolly Group Certified GigaStor 10 Gb Wire Speed Monitors High-Throughput Network Performance Without Dropped Packets
MINNEAPOLIS, March 24, 2011 /PRNewswire/ -- Network Instruments®, a worldwide leader in network and application management, today announced its GigaStor(TM) 10 Gb Wire Speed (WS) appliance is the first independently-verified retrospective network analysis (RNA) device capable of saving traffic to disk at full line rate on full-duplex 10 Gb links.
"For larger companies managing saturated 10 Gb links, analysis solutions like the GigaStor 10 Gb WS are a necessity to ensure monitoring accuracy and verify performance of high-throughput networks," said Jim Frey, managing research director of Enterprise Management Associates (EMA). "Having the appliance's performance certified by a reputable testing agency, network teams can be assured that nothing will traverse their network without being captured for playback and analysis."
Extensive performance evaluation by the network equipment testing firm Tolly Group confirmed the GigaStor 10 Gb WS captured and wrote to disk at line-rate, bidirectional 10 Gb network traffic with zero frame loss.
"Connected to a traffic generator, GigaStor handled wire-speed traffic of varying packet sizes across a 10 Gb, full-duplex network connection for multiple hours," said John Tolly, research engineer for the Tolly Group. "During this test we generated two separate streams, totaling 20 Gbps of sustained traffic, and confirmed the system captured and saved to disk without packet loss."
The GigaStor 10 Gb WS is purpose-built to help transaction-heavy enterprises validate and manage the delivery and performance of critical applications in the data center. The appliance stores 192 TB and features Network Instruments' internally-designed and manufactured Gen2 capture card technology optimized for 10 Gb analysis.
Since 1994, Network Instruments, a leading provider of performance management and troubleshooting solutions, has helped organizations ensure the delivery of business-critical applications. The company's platform of management and reporting products provides comprehensive visibility into networks, infrastructure, and applications to optimize performance, speed troubleshooting, and assist long-term capacity planning. Headquartered in Minneapolis, the company does business in more than 50 countries.
PRESS CONTACTS:
Connect Public Relations Network Instruments, LLC
Mike Bradshaw Stephen Brown
mikeb@connectpr.com sbrown@networkinstruments.com
(801) 373-7888 (952) 358-3820
Twitter: @SteveBrownNI
Raises $41 Million to Deliver Sharing in a Post-PC World
PALO ALTO, Calif., March 24, 2011 /PRNewswire/ -- Introduced today, Color(TM) is a miraculous, free application for iPhones and Android devices that allows people in close proximity to capture and have real-time access to photos, videos, and text simultaneously from multiple smartphones. Color is the best way of sharing an experience without the hassle of passing cameras around, emailing or uploading images and videos online.
"Color is the most advanced and intuitive way to share with your iPhone and other smartphones," said Bill Nguyen, Color's CEO. "We are happiest when we experience life together: not alone and days later online. By creating Color, we made it possible to instantly capture, experience and share life with those around you without rigid Web concepts like 'friending.' We believe real social interactions are dynamic and evolve with time."
"Just as the iPhone changed everything about mobile phones, so Color will transform the way people communicate with each other," said Doug Leone, Partner, Sequoia Capital. "Once or twice a decade a company emerges from Silicon Valley that can change everything. Color is one of those companies."
Color raised $41M in financing from Bain Capital Ventures, Sequoia Capital and Silicon Valley Bank. Sequoia Capital's Leone will join Mike Krupka, Managing Director, Bain Capital Ventures on Color's Board of Directors. Proceeds will be used to develop Color's pioneering technology and provide service on a global scale.
Multi-lens
A patent-pending technology pioneered by Color intelligently identifies nearby smartphones, whether at a local park or at a concert, using advanced proximity algorithms. Every photo, video, and text captured by each smartphone through Color is instantly shared with surrounding phones also using Color. There are no attachments, uploading or post-production work required. For the first time with Multi-lens, you will finally get to see and keep all photos from everyone at a shared moment, including ones that you are actually in.
Modern Community, Elastic Networking
Beyond faraway friends and family, Color opens the door to a broader community with neighbors, workmates, and new acquaintances. Getting to know new people is almost impossible online. Virtual friend requests and fictional identities and get in the way of making genuine connections. Color is free of these headaches. There are no profiles to create, no passwords to manage. Instead, an open, visual bulletin of real-time activity is displayed for all people using Color nearby. With Color, introductions are made and you are able see what the lives of others are like. The bulletins are gradually adjusted in volume up or down based on real-life activity without the burden of privacy settings or managing friend requests. Color is social networking for a Post-PC world.
Color is a Visual Diary
Every photo and video captured using Color is stored on the Web for immediate access via the application without requiring massive amounts of storage space on your phone. Capture every experience without worrying about using up memory; Color has infinite capacity. Each day is beautifully displayed as a series of thumbnail images. Scroll through days, weeks, or even months, instantly using an intuitive touch interface. Tap on any image to go back to the day when it was originally captured for full contextual information, like who was involved, who saw it, and whatever conversation it sparked. Looking back has never been so detailed, easy and fun.
Color is for Everyone
Color maintains a strict public use policy to ensure that everything shared is appropriate for all ages. Only public images and videos should be captured. Anything captured is visible to those around you and naturally identifiable to you. Color requires real-life etiquette and accountability for all actions. Any violation of decency can result in permanent suspension of service for a specific smartphone.
Availability and Pricing
Color is available via the Apple App Store and the Android Market in the US, parts of Europe and Asia immediately. Color supports iPhone 3GS and 4 on both GSM and CDMA networks and iTouch 4th generation devices using Wi-Fi. Android devices with version 2.0 and greater are also supported. Color is free to download and use.
About Color
Color is advancing the Post-PC revolution by inventing new applications that bring people together through proximity, social and visual presentation. Founded and led by a team of proven engineers and entrepreneurs, Color is located in Palo Alto, California. To learn more about Color please visit http://www.color.com.
SOURCE Color
Color
CONTACT: John Kuch, John@color.com, +1-415-823-0480, or Taryn Langer, color@groupsjr.com, +1-646-495-9721
Korea Tourism Organization Collaborates with TV and Youtube Personalities for Its Global Campaign, "buzz KOREA"
SEOUL, South Korea, March 24, 2011 /PRNewswire-Asia/ -- Korea Tourism Organization announced today that they are launching a global online campaign called "buzz KOREA" (http://www.buzz-korea.com) introducing Korean food culture to audiences around the world with the help of a Hollywood star and famous YouTube musicians.
The global online campaign primarily targets English, Chinese and Japanese-speaking countries by highlighting different aspects of Korea and providing a platform where creative contents are voluntarily shared, re-created and expanded. A Korean cooking contest and a mini-drama are just two ways in which the English speaking community can enjoy the campaign.
The "Korean Food, Top Chef Challenge", organized by Korea Tourism Organization with Cathlyn Choi as the hostess, who is also the producer of Cathlyn's Korean Kitchen, the only Korean TV Cooking Show in English, followed the 6 best American chefs facing a challenge to present Korean food. Shot live, it will now be aired through KOCE/OC channels of PBS on April 7th. In addition, mostly known for his role as Ando Masahashi from NBC's popular TV series, Heroes, James Kyson Lee, a Korean-American Hollywood movie and TV star is participating in the challenge as a judge. During his exclusive interview with PBS, he revealed his affection toward Korean food and its possibilities to be enjoyed by the citizens of the world. People who are interested can visit buzz KOREA's homepage and watch the interview and behind-the-scenes footage featuring the participating chefs.
The buzz KOREA is also inviting the general public to join in and vote for their favorite chef through "Who Will Be the Winner?" voting event, where footage of the chefs can be found as well. The event, which gives away prizes such as MacBook Air and iPad, is open until March 30th through buzz KOREA's website.
Featuring Clara C. and Jennifer Chung, who are the rising stars of YouTube gaining prominence by their YouTube audience, a 3-minute long omnibus mini-drama was produced by Jubilee Project that has gained popularity. The two Korean-American stars are proud of their Korean heritage and gladly participated in this promotion of Korean tourism through a variety of traditional food. The video footage is scheduled to be released simultaneously through YouTube and buzz KOREA's campaign site.
Jubilee Project has been producing short video footage dealing with a wide range of social issues in America and leading public opinion by sharing their views with other YouTube users. With their newly created asset, KTO is now moving onto progressive promotion strategies targeting the young generation that is familiar with these types of media and channels.
Lee Charm, the CEO of the Korea Tourism Organization, said, "they would like to see the wide-spreading of the Korean culture and food to the American audience through this global campaign where popular YouTube and Hollywood stars in the United States are participating, and that they are expecting increased activities of internet users and their online contents to be shared voluntarily, in terms of Korean charms and information."
For more information, please contact:
KTO Brand Marketing Team
buzz KOREA Campaign Representative
Kim Hyun-hee
Mobile: +82-10-3202-4674
Office: +82-2-729-9408
Email: hhkim@knto.or.kr
ePrize Opens its Technology Platform to Partners Seeking to Inject Power of Promotions Into Business Strategies
SurveyMonkey is the first to use ePrize promotions engine to amplify offerings
PLEASANT RIDGE, Mich., March 24, 2011 /PRNewswire/ -- ePrize announces it has opened its technology platform to partners, providing the power to engage audiences by leveraging ePrize's robust promotions engine.
The new opportunity enables ePrize partners to offer instant-win games, sweepstakes, coupons or other incentives to their customers in conjunction with a partner offering. ePrize administers the promotions at a low cost, relieving partners of the burdens associated with managing the incentives process.
ePrize's first partner is SurveyMonkey, which is making it easy and affordable for its survey creators to motivate respondents with a reward for completing a survey.
"Our partnership with SurveyMonkey demonstrates how we have integrated our technology into an existing self-service platform so that our partners can provide more value-added services to their customers," said ePrize CEO Matt Wise. "These incentives create more value for SurveyMonkey and present a new revenue opportunity for them, as well."
Promotions are a proven method for driving engagement and increasing response rates. With its new service, ePrize is bringing the power of promotions to partner companies to help boost marketing results and return on investment.
Since 1999, ePrize has developed and managed more than 6,000 promotional campaigns in 44 countries and is recognized by top brands as their digital go-to partner driving innovation in rewarding engagement via the Web, mobile and social channels.
About ePrize, LLC:
As the worldwide leader in interactive promotions and loyalty, ePrize creates one-to-one relationships between advertisers and their customers. With a focus on motivating specific consumer behavior, campaigns range from online sweepstakes to global points-based loyalty programs, mobile and social media apps and management. Since 1999, ePrize has successfully launched more than 6,000 campaigns in 44 countries for 76 of the top 100 brands including Coca-Cola, General Motors, The Gap, HSN, Miller/Coors, Yahoo!, P&G, Microsoft and AT&T. In 2010, ePrize was named to Red Herring's Global 100 in recognition of the leading private companies from North America, Europe and Asia, celebrating innovations and technologies. Professionals across the country are dedicated to delivering extraordinary service, along with immediate and measurable results. Headquartered in Detroit, the company also has offices in New York, Chicago, Los Angeles, Dallas and Atlanta. For more information, visit http://www.eprize.com.
About SurveyMonkey
Founded in 1999, SurveyMonkey is the leader in web-based survey solutions. Powerful and easy-to-use, SurveyMonkey helps millions of people gain the insights they need to make more informed decisions. Customers include 100% of the Fortune 100, as well as a variety of other businesses, academic institutions and organizations, both large and small. These customers count on SurveyMonkey to gather just about every type of feedback possible from customer satisfaction and course evaluations, to event scheduling and employee performance reviews.
Zaner-Bloser Develops Handwriting App to Engage Children in Writing
iPhone®, iPad® App Available on iTunes® For Parents and Teachers to Use
COLUMBUS, Ohio, March 24, 2011 /PRNewswire/ -- The first Zaner-Bloser Handwriting App for iPhone® and iPad® is now available at the iTunes® store. The app, which covers Print or Manuscript handwriting, has been listed in the "What's Hot" section of the iTunes store.
The inexpensive app allows parents and teachers to prepare young children for handwriting instruction and support them as they learn. It is the latest development from Zaner-Bloser, the nation's leader in research-based handwriting instruction for more than 120 years. Recommended for ages 3 and older, upcoming apps will be available in the following styles: Print or Manuscript in Spanish, Cursive in English and Cursive in Spanish.
"The Zaner-Bloser Handwriting Apps are a great way to engage young children in handwriting - one letter at time. This is a great tool for both parents and teachers in PreK, Kindergarten and the primary grades. Having legible handwriting and the ability to write with ease are important skills for children in today's world of high-stakes testing with handwritten sections," said Zaner-Bloser President Bob Page.
Unique letter animations demonstrate the letter formation, he said. The apps include a "hint" button for support. A built-in reward feature, which allows students to help the character Zaney get to school by writing the handwriting strokes in correct sequence, motivates young writers to improve letter formation.
"This new product demonstrates our commitment to being the innovative leader in handwriting instruction," said Page.
About Zaner-Bloser
Zaner-Bloser, a division of Highlights for Children with more than 120 years of experience in education, is one of the premier publishers of research-based reading, writing, spelling, vocabulary, and handwriting programs. The Zaner-Bloser mission is to create dynamic, appealing and effective educational programs and services. Zaner-Bloser focuses on distinctive programs that inspire all students to become engaged, literate participants in the global society.
SOURCE Zaner-Bloser
Zaner-Bloser
CONTACT: Brad Onken, +1-614-487-2867, or Karen Twinem, +1-614-224-8114
The Official F1(TM) 2011 Live Timing App is now available as the 2011 Formula 1 Qantas Australian Grand Prix(TM) Gears up this Weekend
OXFORD, England, March 24, 2011/PRNewswire/ -- With the 2011 Formula 1 Qantas Australian Grand Prix(TM) marking the
start of the Formula One(TM) season this weekend, The official F1(TM)
2011 Timing and Track Positioning App is now available on the App Store and
Android Market: Click on http://www.softpauer.com/f1site/index.php?q=node/3
to download now! With live pause and replay now available on the App, even if
you miss your alarm there is no need to miss a minute of the action.
Already award winning* and 5* rated by iTunes in 2010, the 2011 App
promises to bring even more excitement, content and choice to the user, with
a variety of brand new features now available alongside those that have
proved to be a hit with Formula One(TM) fans so far.
For the first time this year, pause has now been enabled during live
sessions allowing the user to quickly replay the action as soon as it
unfolds. The F1(TM) 2011 Live Timing and Track Positioning App now offers
users over 130 hours of racing action, brought direct and in perpetuity from
the track straight to the handheld as it all unfolds. Real time track
positions and data stream directly from the track to the phone, with a fully
interactive 3D map giving a view of the entire circuit, complete with driver
positions, gaps and pitstops throughout any given lap. Importantly, wireless
is not needed to enjoy the App, which also runs on GPRS, so it can be viewed
anywhere.
More timing data has been added to the App in 2011 and the live timing
screens and leaderboards have been revised to make the data even more
accessible. Corner numbers and names have now been added to the map view and
3D track navigation means that the map can now be panned easily so that you
can position the track exactly where you want it. There's also much more
information at your fingertips thanks to a re-designed info base. Finally,
the App has been optimised so that it runs even faster than before.
Zoom in to follow a specific driver or out to get a view of the entire
lap; Split the screen to see the timing screens alongside the on-map action,
or follow the live leaderboard as the race unfolds; Follow live text
commentary** or review the action again and again. For the Formula One(TM)
fan, this really is an App to bring all the detail and minutiae of each and
every session to life.
*The F1 Live Timing App won the SportBusiness Ultimate Sports App Award
2010 for providing the ultimate value added experience throughout a race
weekend.
**F1 text commentary on the App provided in English, French and German.
(Due to the length of this URL, it may be necessary to copy and paste
this hyperlink into your Internet browser's URL address field. Remove the
space if one exists.)
IMS 3.1 Gives Advertisers More Tools to Create Content and Analyze Consumer Interactivity, Combines Mobile with Digital Out of Home, Digital Signage
New Software Version for iSIGN's Interactive Marketing Solution
TORONTO, March 24, 2011 /PRNewswire/ --iSIGN Media has released a new software update for its interactive marketing solution that is being rolled out across North America by convenience stores, shopping malls, sporting arenas and entertainment venues. Included in the latest version, IMS 3.1, are expanded analytical tools and an online content-creation platform. Users can create their own coupons, campaigns and messaging on the fly at no additional cost. The results include immediate interaction with consumers that can be measured in real-time.
Improved Analytics, Business Intelligence Create Better Outcomes
IMS 3.1 allows users to better identify and evaluate the effectiveness of iSIGN's marketing solution through improved discovery and reporting functions. Continuing its commitment to existing IMS users, iSIGN's proprietary software has been updated to include the discovery of latest models of mobile devices. IMS 3.1 will automatically identify over 90% of today's models without any interaction with mobile devices and phones themselves.
Loyalty Program Support
The expanded IMS 3.1 now supports loyalty programs: retailers can attract new members, and identify existing members whenever they are discovered by the IMS system, as well as record the time spent in a retail environment (or specific location such as a department of a store, restaurant, mall, etc). This data can be used to support a point system whereby members are rewarded based on their discoveries (responses) and dwell times (time spent at a location), or for targeted advertising to members.
Content Creator
New to IMS 3.1 is the Online Content Creator. Users can create and manage their own advertising content quickly and easily for delivery to mobile devices. In just minutes, users can create ads, vouchers, coupons, loyalty program invitations or any type of mobile advertising content. This dynamic platform streamlines the instant usability and customizability of iSIGN's IMS platform.
For more information about IMS 3.1 or to learn about the company's solutions, please contact iSIGN's Director of Media Relations, Vanessa Horwell at vanessa@thinkinkpr.com or 305.749.5342 ext. 232, or visit http://www.isignmedia.com.
About iSIGN Media
iSIGN is a leading developer of interactive advertising solutions that deliver rich media, and permission based messages, free of charge to cell phones using Bluetooth® connectivity. The Company's patent-pending advertising platform combines the precision of direct marketing and the tracking potential of the Web to deliver more cost effective and ROI-driven advertising than is possible via print, radio and television. iSIGN is a business partner of AOpen America Inc., having an OEM agreement for the embedding of its IMS software in AOpen's digital media players and IBM, as their Solution Provider, POA All Models. iSIGN's software solutions are also distributed by BlueStar Inc. to their network of Value Added Resellers. iSIGN is publicly traded in Toronto (TSX.V) under the symbol "ISD". Additional information about iSIGN can be found at http://www.isignmedia.com.
Media Contact:
Vanessa Horwell, ThinkInk
+1.305.749.5342 x232
vanessa@thinkinkpr.com
Customer orders ship for free to United States and Canadian addresses with no minimum purchase and no expiration date
FREEPORT, Maine, March 24, 2011 /PRNewswire/ -- L.L.Bean, a leading outdoor equipment and apparel merchant, implements free standard shipping to all United States and Canadian addresses effective March 25, 2011. The company founder and inventor of the original Maine Hunting Shoe, Mr. "L.L." Bean, introduced the concept of free shipping in 1912 by adding "post paid" in catalog copy. As L.L.Bean nears its 100th anniversary, the tradition of free shipping returns. L.L.Bean's free regular shipping includes fast delivery with customer packages arriving in 2-5 business days.
"We tested free shipping offers with no minimum purchase for several months and the customer response was overwhelming," said Chris McCormick, President and CEO, L.L.Bean. "Our customers want and value free shipping. It's our opportunity to offer free shipping for all U.S. and Canadian customers with no minimum purchase, no end date, no conditions -- guaranteed."
L.L.Bean had recently offered free shipping with no minimum purchase as a limited time promotion, and as an ongoing benefit to L.L.Bean branded Visa Card members. With the implementation of free shipping to all U.S. and Canadian customers, L.L.Bean increased the benefits for its Visa Card members by doubling rewards on everyday purchases made with L.L.Bean Visa Cards. L.L.Bean Visa Card members will earn 1% everywhere Visa is accepted and 3% on L.L.Bean purchases in addition to additional member benefits such as free monogramming and free returns.
About L.L.Bean, Inc.
L.L.Bean, Inc. is a leading multi-channel merchant of quality outdoor gear and apparel. Founded in 1912 by Leon Leonwood Bean, the company began as a one-room operation selling a single product, the Maine Hunting Shoe. While its business has grown and changed significantly over the years, L.L.Bean still upholds the values of its founder and continues his dedication to quality, customer service and a love of the outdoors. In the past 5 years L.L.Bean has donated over $6 million toward conservation and land stewardship. The 200,000 sq. ft. L.L.Bean Retail Store campus in Freeport, ME, is open 24 hours a day, 365 days a year and welcomes more than 3 million visitors every year. L.L.Bean can be found worldwide on http://www.llbean.com, L.L.Bean Facebook, L.L.Bean Twitter and L.L.Bean YouTube
Good Technology Enables Enterprise App Access with Secure Mobile Browser
'Good Mobile Access' Provides Enterprises with Secure Access to Web-Enabled Applications and Collaboration Tools
REDWOOD SHORES, Calif., March 24, 2011 /PRNewswire/ -- Good Technology, the leader in multiplatform enterprise mobility, today announced that its Good for Enterprise product will now include a secure Web browser that allows mobile users to access Intranets and other Web-enabled enterprise applications such as management dashboards, IT monitoring portals, wikis and document repositories. Included as part of the Good for Enterprise offering, the addition of the Good Mobile Access secure Web browser is the company's latest enhancement for enterprise apps and collaboration beyond email.
The secure Web browser is currently available for iOS devices 4.0 and higher (e.g., iPhone and iPad) and Microsoft Exchange platforms. Additional platforms are expected to roll out in the coming months.
"With the release of Good Mobile Access, we're boosting enterprise productivity by enabling secure mobile access to Intranets, Web-enabled enterprise applications and collaboration tools such as Microsoft Sharepoint," said John Herrema, senior vice president of corporate strategy for Good Technology. "After messaging and PIM access, our customers' most critical need is for secure access to their existing Intranets and Web-enabled apps. With Good Mobile Access our customers can now achieve the same level of security, control, and data loss prevention for Intranet and enterprise apps access as they do for messaging, without adding any new infrastructure, or exposing their networks, apps, or data to external threats."
Good Mobile Access offers the following key features:
-- Secure Browser
-- Mobile access to Web-enabled applications and resources behind the
corporate firewall
-- Seamless user experience with integration to the Good for Enterprise
application via browser icon in the Good launcher bar and directly
from links embedded in emails
-- Security
-- Clean separation of enterprise from personal data, including browser
cache, bookmarks, history and downloaded files
-- Encryption of browser cache, bookmarks, history and downloaded files
inside Good's secure enterprise container
-- Remote wipe of browser cache, bookmarks, history and downloaded
files
-- No inbound firewall holes
-- No extra mobile VPN infrastructure or new DMZ elements
-- End-to-end encryption of over-the-air data
-- Management
-- A single, integrated, Web-based management console
-- Over-the-air policies including ability to specify approved domains
the user is allowed to access
About Good Technology
Good Technology, the leader in multiplatform enterprise mobility, combines enterprise-grade mobile security and control with an exceptional user experience for messaging and collaboration that allows users to connect and collaborate on their devices of choice. Good opens new possibilities for enterprises, government agencies, and end users to maximize business and personal productivity by providing secure, easy-to-use, and instant mobile access to data, applications and services on hundreds of mobile devices. For more information, visit the Good website at http://www.good.com.
Media contact:Matt Marquess Sparkpr for Good TechnologyEmail: pr@good.com(415) 962-8200
VISTO, Good, Good Technology, the Good logo, Good for Enterprise, Good for Government, Good for You, Good Mobile Messaging, Good Mobile Access, and Powered by Good are trademarks of Good Technology, Inc. ConstantSync, Constant Synchronization, Good Mobile Client, Good Mobile Portal, Good Mobile Exchange Access, Good Mobile Platform, Good Easy Setup, Good Social Networking and Good SmartIcon are either trademarks or registered trademarks of VISTO Corporation. All third-party trademarks, trade names, or service marks may be claimed as the property of their respective owners and are used only to refer to the goods or services identified by those third-party marks. Good and VISTO technology is protected by U.S. Patents 6,085,192; 5,968,131; 6,023,708; 5,961,590; 6,131,116; 6,151,606; 6,233,341; 6,131,096, 6,708,221 and 6,766,454 and the following NTP U.S. Patents: 5,436,960, 5,438,611, 5,479,472, 5,625,670, 5,631,946, 5,819,172, 6,067,451, 6,317,592 and various other foreign patents. Other patents pending.
LivingSocial Expands Family Edition Deals Into 6 New Markets; Bringing Kid-and-Budget Friendly Experiences to More Backyards
Regular Daily Deals Program Now Also Live in Boulder County, CO and Winston-Salem, NC
WASHINGTON, March 24, 2011 /PRNewswire/ -- LivingSocial (http://www.livingsocial.com), the online source for people to find handpicked experiences at a great value, today announced the launch of Family Edition into six new U.S. and Canadian markets including: Miami, FL; Orlando, FL; Portland, OR; Boston, MA; Salt Lake City, UT and Toronto. Additionally, LivingSocial's daily deals program is now live in Boulder County, CO and Winston-Salem, NC.
"As a testament to the widespread demand for handpicked experiences and saving by parents, young adults and kids alike, we're now live in more than 240 markets worldwide, including offering family-focused deals to 41 new markets this year alone," said Tim O'Shaughnessy, CEO and co-founder of LivingSocial. "Today's launch in Boulder County and Winston-Salem is representative of our commitment to growth and we expect to be in 300 markets later this year."
LivingSocial lets anyone find restaurants, shops, activities and travel hotspots popular in their area, at a budget-friendly cost. The company has dedicated area experts on the ground in every market working directly with business owners and constantly identifying the best in local attractions to bring a savings of at least 50% to consumers. Family Edition launched in September 2010 offering kid-friendly activities and mom and dad-approved deals at the same amazing LivingSocial prices.
Cashing in on LivingSocial deals is easy: the site offers a new promotion every morning, announced through its website, daily email, iPhone and Android app. Live for 24 hours, the deal is available to anyone who clicks on it. Additionally, LivingSocial's unique referral model gives users their deal for free if they refer three friends who also participate.
With an audience of nearly 24 million subscribers, LivingSocial is able to provide local merchants with the unprecedented ability to reach both local customers and a worldwide audience, as well as introduce great local experiences at incredible values.
For a full list of markets where LivingSocial is live or to sign up your location, go to http://www.livingsocial.com. Follow us on Twitter at twitter.com/livingsocial.
About LivingSocial
LivingSocial adds surprise to every calendar with handpicked daily deals you can share with friends. Members enjoy at least 50% off on the coolest, local experiences. Local business owners get an easy and cost effective marketing tool to attract new, loyal customers. In 2010, one of the fastest growing companies in the space expanded with LivingSocial Escapes offering a "vacation in a box" for easy weekend trips at great value. Based in Washington, DC, the international brand and has saved nearly 24 million subscribers more than $311 million in more than 240 markets worldwide.
SOURCE LivingSocial
LivingSocial
CONTACT: Maire Griffin, Communications Director of LivingSocial, +1-202-503-2506, Maire.griffin@livingsocial.com; or Kate Chesnut of Atomic PR, +1-415-593-1400, Kate.chesnut@atomicpr.com, for LivingSocial
Nefsis Distributed Cloud Technology Accelerates Multipoint Video Conferencing
Advanced geo-location and real-time routing tables virtualize conference rooms closer to online meeting participants, reducing latency and delivering boardroom video quality to desktops
SAN DIEGO, March 24, 2011 /PRNewswire/ -- Online video conferencing innovator Nefsis® announced today state-of-the-art advances to its distributed cloud computing technology: intelligently virtualizing online meeting rooms closer to business participants. This advancement leverages the distributed nature of cloud computing and real-time routing information to reduce roundtrip latency time for video conferencing and live data sharing over the Internet. Customers enjoy faster response times and better quality video, especially in working sessions where multipoint video, HD and live collaboration with desktops are involved.
The video conferencing industry is responding to rising demand among desktop users across multiple departments, regional offices and external customers. Organizations require more "multipoint" connections - i.e., more than two endpoints in one conference - and the ability to address the fact that virtually 100% of business desktops are behind firewalls and proxies.
Infrastructure hardware solutions, such as video routers, MCUs and gateways, solve multipoint and proxy traversal challenges with on-premise equipment and high up-front costs. The latest cloud-based solutions take a new approach using distributed, dynamically responding resources to provide the same functional capabilities. These shared resource pools make video conferencing less expensive and easier to expand.
Nefsis takes cloud computing a step further by applying its proximity heuristics to dynamically allocate resources in real-time as close as possible to online meeting participants. The heuristics include physical geo-location, ping time to several potential virtual conference servers, resource load and availability, and more. By considering these factors and several others, Nefsis intelligently virtualizes each conference at the best location. This is markedly different from static data centers and hosted services, which do not respond in any meaningful way as employees move around and start conferences from different locations.
"The distributed nature of cloud computing brings automated load balancing, failover and scalability to a product category - video conferencing infrastructure - that has historically required high investment for a single point of failure and only a few ports for expansion. In other words, cloud computing is more cost effective and easier to expand, and you get some resiliency to boot," said Allen Drennan, Nefsis Chief Technology Officer. "Our new, advanced proximity heuristics sets us apart from hosted services and less distributed cloud solutions."
The state-of-the-art advances were made to the Nefsis global cloud through several recent phased-in updates and are available now to all Nefsis customers and free trial users. For a free 14-day trial of Nefsis Professional, visit Nefsis.com.
About Nefsis
Headquartered in San Diego, California, Nefsis is a technology specialist in video conferencing software and cloud computing online services. The Company's global cloud provides multipoint HD video and advanced collaboration tools to business, government and educational customers in more than 45 countries worldwide. As compared to previous generations of infrastructure hardware solutions such as video routers, MCUs and gateways, the Nefsis cloud-based offering is less expensive, automatically maintained, and easier to expand.
For more information, please visit http://www.nefsis.com or call +1 (858) 715-0970 in the Americas or +44 (0) 870 224 0415 in the UK and Europe.
MEDIA CONTACT
Xenia Moore
Phone: (858) 715-0970
xmoore@nefsis.com
Nefsis is a registered trademark of Nefsis Corporation. All other trademarks mentioned are property of their respective owners.
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Strictly Come Dancing Duo Gavin Henson and Katya Virshilas Team up for the Launch of Online Bingo Site 'Brits Bingo' - Play Free Bingo and win GBP1000's Daily
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