Consumers Cut-The-Cord With ANTOP's UFO Amplified Omni-Directional Outdoor Antennas
ONTARIO, Calif., July 11, 2016 /PRNewswire/ -- Engineers at ANTOP, a global leader in the manufacturing and marketing of digital TV antennas, have looked to outer space for design inspiration on their UFO line of outdoor antenna products. The UFO line of amplified omni-directional outdoor antennas are a part of ANTOP's national product launch allowing consumers multiple "cut-the-cord" options to enjoy the freedom of no-cost broadcast TV.
The UFO over-the-air digital TV antenna models feature omni-directional technological characteristics providing excellent non-adjustment reception from various signal origination locations, a compact design for easy installation, and utilize innovative weather-resistant materials. In addition to home use the omni-directional signal reception makes the UFOs perfect for mobile homes and RV usage. The AT-414B model provides a signal coverage radius of up to 65 miles from the broadcast source, the AT-416B covers up to 40 miles.
AT-414B/416B Product Features
-- SmartPass Amplifier, exclusive ANTOP technology, uses an all-in-one
design allowing easier connection while delivering the correct balance
between short and long range reception.
-- 4G LTE filter: built into all ANTOP products, blocks 3G and 4G wireless
signals for noise-free digital reception.
-- High Gain reception technology, shielded for minimum interference.
-- Durable exterior, waterproof design with UV coating.
-- Supports VHF & UHF digital signals.
-- Mounting accessory options.
"We've designed the UFO residential antennas based on what we've learned from our marine and mobile applications for receiving the best onmi-directional over-the-air signals," said Eric Jiang, ANTOP vice president. "Our 36 years of industry leadership in design, engineering, and manufacturing allow us to provide consumers with affordable indoor and outdoor TV antenna options."
About ANTOP Antenna: Established in 1980, ANTOP has become one of the largest manufacturers and exporters of digital indoor and outdoor TV antennas. Focused on providing superior customer service and offering the best Over-The-Air TV signal reception solutions for consumer Home, Recreational Vehicle, and Marine antenna use. In addition to digital TV antennas, ANTOP has also successfully developed, manufactured and marketed professional grade CATV, MATV and SMATV signal distribution products and telecommunication antennas. For additional information visit, http://www.antopantenna.com
Take a Step Back From Reality with Fun Fantasy Games Added to My Real Games This July
LONDON, July 11, 2016 /PRNewswire/ --
Summer can often feel like a dreamy time, with the longer, lighter days facilitating
more hours of escapism after the daily 9-5 is complete. Gaming fans can take that escapism
one step further this July as a whole host of fantasy based and mystery games have been
added to the growing list of titles available to play for free at the games
[http://www.myrealgames.com ] website, My Real Games.
The subject of fantasy has long been imprinted into popular culture, with witches and
wizards forming the subject of best selling books and vampires, elves and far off lands
gracing television screens across the globe. Adding to its already mystical fuelled gaming
offering, the recent titles added to the gaming platform strengthen this genre for players
who like to use their hobby to explore otherworldly environments.
Nikolai Veselov from MyRealGames.com said, "Gaming is of often seen as an effective
way to 'switch off' from the real world. This month, we've added new games that feature
something out of the ordinary, to help the player transport into different characters and
discover new worlds like never before, for a true escapism experience this July!"
Although based on a traditional card game, 'Real Mahjong
[http://www.myrealgames.com/download-free-games/real-mahjong ]' has origins in 18th and
19th century China making it a fun tile game that is shrouded in mystery. With 80 boards
to play, a logical mind is required to complete the game and become the almighty Mahjong
master! Fans of more conventional card games can also immerse themselves in free solitaire
[http://www.myrealgames.com/download-free-games/solitaire-haven ] game 'Solitaire Haven',
featuring three classic solitaire games with over 110 unique levels, challenging enough to
test even the most skilled solitaire player.
Also taking inspiration from centuries ago, 'Gems of the Aztecs' allows the player to
step into the shoes of a hero from the past, exploring an abandoned ancient city whilst
playing a twist on the match-3 game. A similar storyline to many a fairy-tale, this game
is based on a love story that is doomed for trouble, as the main character is on a quest
to please a wicked father in order to marry his one true love.
Stepping further into fantasy territory is another free solitaire offering with a
twist, Knight Solitaire 2
[http://www.myrealgames.com/download-free-games/knight-solitaire-2 ]. An incredible
medieval adventure awaits those who play this card game. In Knight Solitaire 2 the
opponent is not another player, but is the great dragon that protects the ancient kingdom
- only a true knight can win!
For more information about MyRealGames, and the range of fantastical games on offer,
visit the website: http://www.myrealgames.com
FlowPlay Launches Ready Set Bet: Celebrity Softball Edition To Give Fans Real-Time Fantasy Sports Experience for Richard Sherman Celebrity Softball Game
Company Offers Sneak Peek at Upcoming Free-to-Play Social Sports Wagering Game to Support Popular Seattle Charity Event
SEATTLE, July 8, 2016 /PRNewswire/ -- FlowPlay, creator of the most powerful immersive gaming platform, today announced the launch of a limited-edition social sports wagering game in tandem with the Richard Sherman Celebrity Softball Tournament, taking place on July 10. Ready Set Bet: Celebrity Softball Edition is a preview of FlowPlay's upcoming social sports wagering game, and gives fans the chance to participate in one of Seattle's favorite annual charity events. FlowPlay's Ready Set Bet: Celebrity Softball Edition allows spectators to make predictions and place virtual currency bets on various game outcomes for free at VegasWorld.com/ReadySetBet.
Fans can get involved by making their predictions on 10 different game outcomes ranging from which team will win the softball game to who will take home the MVP title. It is free for event attendees, fans tuning into the game on KIRO 7 and sports fans everywhere to participate for the chance to win memorabilia autographed by Richard Sherman. Predictions can be made at VegasWorld.com/ReadySetBet beginning today through the start of the softball game at approximately 1:30 p.m. PDT on July 10.
Ready Set Bet: Celebrity Softball Edition is built on the platform for FlowPlay's upcoming social sports wagering game, which will allow players to bet virtual currency on sporting events and outcomes in real-time - including baseball, football, basketball, hockey, soccer and more. Currently in development, Ready Set Bet will launch in August on VegasWorld.com and will round out FlowPlay's suite of free-to-play sports games. Current games include All Star Daily Fantasy, 5 Card Draft and Vegas World Sportsbook.
FlowPlay launched Ready Set Bet: Celebrity Softball Edition as part of the company's support of Richard Sherman's Blanket Coverage Foundation, which provides students in low-income communities with school supplies and clothing so they can more adequately achieve their goals. Those interested can donate directly to the foundation at: richardsherman25.com/pages/foundation
The winner will be notified by email the week of July 11, at which time participants can visit VegasWorld.com/ReadySetBet to view the leaderboard and see whether or not they placed in the top 50.
About FlowPlay
FlowPlay is the company behind the most powerful immersive gaming platform for casual and sports wagering games, virtual worlds and social casinos. A developer, operator and publisher, FlowPlay serves both consumers and businesses with engaging online and mobile free-to-play experiences. Partners turn to FlowPlay for its extensive multiplayer infrastructure, industry-leading monetization rates and proven track record helping businesses launch custom-branded online games. FlowPlay's consumer products include ourWorld, one of the most popular teen virtual worlds, and Vegas World, the industry's most engaging multiplayer social casino. Together, they have been played by a loyal community of more than 75 million users around the world. FlowPlay dominates a cross-section of industries including online and mobile games, fantasy sports and casinos - consistently creating opportunities in high-growth and emerging markets. Based in Seattle, FlowPlay was founded in 2006 and is primarily funded by Intel Capital and the creators of Skype. For more information, visit http://www.FlowPlay.com or contact bizdev@flowplay.com.
Croasis Vaping Hookah Combines Best of Both Worlds - Social Aspects of Hookah, Convenience and Safety of Vaping
Company launches Indiegogo campaign to support production of innovative e-liquid vaping hookah
EAST BRUNSWICK, N.J., July 8, 2016 /PRNewswire/ -- Croasis is a first-of-its-kind hookah that incorporates all of the latest vaping and e-liquid innovations. The device's creator sees it as a compelling alternative to traditional hookahs -- the next generation of advanced vaping products. To support the first production run of Croasis, an Indiegogo campaign is up and running at https://igg.me/at/croasis/x
"The idea for Croasis was born when I was first introduced to electronic cigarettes, or e-cigs," says inventor and company founder Suneel Kabadi. "I was open to the idea of a flavored smoking device that I could carry around, having smoked hookahs through college. However, the first e-cig I tried had nicotine, which produces a sharp, distinctive feeling in the back of the mouth - not the sensation I wanted. I then discovered hookah pens, which are essentially e-cigs without nicotine, and they have the smooth draw that I was familiar with when I enjoyed hookahs.
"I was instantly sold on the hookah pen concept, but I eventually encountered a problem common to most vape enthusiasts - I needed something better! I started looking for a device that combined the hookah experience with the technology of vaping, but found there was nothing. That's when I decided to fill that niche myself."
The Indiegogo campaign includes generous perks for all supporters. Early bird specials are available for all Croasis models, and bulk orders offer significant discounts.
Croasis vs Other Vaping Devices
Today's handheld devices may leak, get hot and spill eliquid and lack the ability to enjoy multiple flavors in the same unit.
Clubs & Lounges
Ideal for indoor clubs and lounges, Croasis doesn't run the risk of liability of lit coals and the assumed fire hazards. The customer chooses their flavor, you bring the device to the table and it's done.
Feature "Packed"
Safety is a priority for the Croasis team, and every hookah is designed with short, fault and reverse polarity protection built in. The full capabilities of the vaping hookah vary by model, but generally include the following:
-- Adjustable 100-watt system
-- 20 mL tank capacity
-- 0.6 ohm resistance atomizer
-- Four 18650 batteries
-- LCD display screen
Three Croasis models have been developed: Premium, Exclusive and Elite. The Premium model includes a single flavored bowl and basic hose. With the Exclusive model, users can connect up to four hoses for a truly social event. Finally, the Elite model incorporates all the features of the Premium and Exclusive models, plus a custom electronic hose, advanced airflow control, and the ability to mix multiple e-liquid flavors within the tank.
Endless Customization Options
In addition to replicating the social pleasures of a traditional hookah, the vaping hookah is notable for its many customizable settings, such as power and airflow control - and the device works with any type or flavor of e-liquid. Initially, Croasis will be available in five color options, viewable on the campaign page.
Room for More Development
In the future, Kabadi plans to push the vaping technological envelope even further. Potential capabilities of later Croasis models include wireless charging, Bluetooth connectivity and a customizable chip so users can always have the optimal hookah experience. In terms of hardware, upcoming Croasis models could introduce a modular system allowing for component and style upgrades.
About Croasis
The Croasis vaping hookah (http://croasis.com/) is a next generation alternative to traditional hookah, designed to simulate the social pleasures of smoking shisha, without all the harmful chemicals found in tobacco and coal.
WebNMS to Showcase its Symphony IoT Platform for Connected Enterprises, at the IoT Evolution Expo 2016, Las Vegas
LAS VEGAS, July 8, 2016 /PRNewswire/ --
The Company's Flagship Product, Symphony IoT Platform, Streamlines Enterprise
Operations, Across Industries
WebNMS, the leading provider of enterprise IoT Platform and solutions, sets the stage
for interactive demos and discussions at IoT Evolution Expo 2016, Las Vegas. Product
Director, Prabhu Ramachandran and team to discuss on the significance of open platform
over silos in enterprises deployments.
Applications built over the platform significantly reduce operational expenses,
downtime and unwarranted losses and augments the overall productivity. Energy optimization
and remote asset management are the key areas of focus for this winner of 2015 Smart
Machines award. "Our R&D intensive IoT platform encourages quick application development,
at minimal cost; its advantageous for sensor/gateway manufacturers, software vendors and
developers to build user specific applications using our platform rather than investing on
propriety software that has limited scope," said Mr. Prabhu Ramchandran, Director, WebNMS.
Symphony EdgeX, the platform's exclusive built-in data agent expedites deployment,
encouraging system integrators and manufacturers with prompt SLAs and quicker time to
market. The multi-gateway compatible agent stimulates seamless device integration, data
acquisition and processing. It catalyzes the platform's compatibility with leading gateway
manufacturers like Option, NetComm Wireless, B+B Advantech, Libellium, ADLink and the
like.
"Its third year in a row that we are participating in the IoT Evolution Expo and look
forward to an eventful show as ever," signed off Mr. Ramachandran.
The title winner of Battle of Platforms for 2 consecutive years, WebNMS, is all set to
take on its competition once again at the show, slated for July 11, 2016.
Mr. Ramachandran would be part of the Enterprise IoT Panel: Platforms to Applications
- Building an IoT Framework, following which there's a case study theatre on IoT in energy
savings and remote asset control. The audience is guaranteed for insightful takeaways.
WebNMS global IoT consultants would be available at booth 402 in the exhibiting area
on 12th, 13th and 14th July between 10 am to 5 pm.
To schedule meeting appointments, you can write to iot-eval@webnms.com
About WebNMS:Â
WebNMS, the IoT software division of Zoho Corporation is a leading provider of
enterprise IoT platform and solutions that maximize the potential of connected business
infrastructure. WebNMS' platform is designed to streamline enterprise operations by
optimizing energy expenses and managing geographically dispersed, capital-intensive
assets. This key player in the market encourages an enterprise - ready IoT ecosystem
through its channel partners: System Integrators, software developers and resellers,
sensor and gateway manufacturers and telecom carriers.
WebNMS' flagship product, Symphony IoT platform is developer friendly, customizable
and built with functionalities that promote efficiency, minimize costs and maximize
returns. EdgeX, the built-in, multi- device compatible data agent, fortifies quick data
acquisition and processing, time to market and develop, cutting an edge over its
competition.
G2A Strengthens Security With Front-End Verification Steps - G2A Introduces Verification Process for New Sellers to Sell Products on the Marketplace
RZESZOW, Poland, LONDON and HONG KONG, July 8, 2016 /PRNewswire/ -- G2A.COM, the world's fastest growing digital gaming marketplace, yesterday announced a set of verification tools to add layers of safety and security to enhance the user experience. Effective immediately, front-end verification for new G2A sellers includes:
-- Social media profile account verification
-- Phone number verification
-- Ability to sell only up to ten (10) products without providing further
proof of identification
(Photo: http://photos.prnewswire.com/prnh/20160707/387293 )
G2A's key objective will continue to be strengthening new seller verification with further measures. This includes credit card, PayPal and address (bank statement) verification, all rolling out in the coming months.
This front-end verification process delivers additional confidence for existing users and new users who sign up to be a part of our marketplace.
"G2A has an open door for feedback from the gaming community, developers, publishers and media," said Bartosz Skwarczek, CEO, G2A. "Following the announcement of the G2A Game Developer Support System in June 2016, it became clear that a further added value will be to extend G2A's front-end verification process for new sellers on our marketplace."
As the worldwide growth of gaming continues, heightened security is needed for the more than two billion gamers around the world. The video games industry is set to grow to nearly $100 billion dollars and increasingly, these transactions are digital. G2A consistently implements exemplary security systems to protect more than one million transactions per month. The addition of front-end verification procedures will further strengthen the security of the G2A community and exceed Know Your Customer requirements that are at the heart of G2A compliance policies.
Through the implementation of the new steps G2A will continue to add further measures that follow the MSO Anti Money Laundering Guideline "Identification and Verification of Originator" (point. 10.6) to fight against fraud perpetrated by stolen or mis-used credit cards.
G2A is proud of its collaboration with Developers and Software organizations, with a recent cooperation with MICROSOFT Investigative Analysts a prime example. In June 2016 MICROSOFT approached G2A and supplied over 550 game codes that they believed were purchased on a third party site with stolen credit cards. G2A was able to assist in the identification of the keys and immediately remove them from auction. G2A has offered its full support to MICROSOFT and the authorities with reference to the ongoing case against the seller. G2A stands ready to share our expertise with our partners.
Strong support for G2A came after they announced the Game Developer initiatives and additional front-end security verification.
-- Sergey Sholom, CEO of Datcroft Games, said: "G2A's ability to move
forward and listen to partners has been always amazing, and that's why
we are glad to be working with them. As a free to play game developer we
are constantly looking for new business opportunities, and that's our
common trait. We strongly believe in a bright future for G2A on the
international game market and we welcome this new G2A Game Developer
Support System and additional security." http://datcroft.com
-- Robert Siejka, CEO of the Farm 51, added his support: "We've worked with
G2A over a period of four months and in that time our game, Chernobyl VR
Project was successfully promoted and marketed. Together with the G2A
Game Developer Support System these security verifications will bring
significant change for small developers and I'm sure that others will
more willingly co-operate with G2A." http://www.thefarm51.com/thecurrentwebsite.php
-- Lukasz Hacura, CEO of Anshar Studios, said: "We've worked with G2A for
over a year now and this cooperation gave us ways of promoting and
selling our game otherwise unreachable for us. I think that the G2A Game
Developer Support System, including new verifications, will bring a
significant change for small developers and I'm sure that in time others
will more willingly co-operate with G2A like we do." http://ansharstudios.com
-- Hristo Tenchev, CEO of XS Software, added: "We've been working with G2A
for years and have always been happy with our relationship. I think G2A
has a positive attitude towards indie developers and is trying to
support & help them in various ways. Fraud is a problem for all gaming
companies, relying on digital sales - I hope this misunderstanding will
be cleared soon." http://www.xs-software.com/company.php
Bartosz Skwarczek concluded: "G2A constantly improves the user experience on the marketplace in order to be as open, transparent and as safe as possible. We are happy that the gaming community gave us their feedback with regards to improving the G2A marketplace. We listen and react fast because nothing is more important to us than ensuring the security of our users."
For further information, please contact:security@g2a.com
G2A Strengthens Security With Front-End Verification Steps - G2A Introduces Verification Process for New Sellers to Sell Products on the Marketplace
RZESZOW, Poland, LONDON and HONG KONG, July 7, 2016 /CNW/ - G2A.COM, the world's fastest growing digital gaming marketplace, yesterday announced a set of verification tools to add layers of safety and security to enhance the user experience. Effective immediately, front-end verification for new G2A sellers includes:
-- Social media profile account verification
-- Phone number verification
-- Ability to sell only up to ten (10) products without providing further
proof of identification
G2A's key objective will continue to be strengthening new seller verification with further measures. This includes credit card, PayPal and address (bank statement) verification, all rolling out in the coming months.
This front-end verification process delivers additional confidence for existing users and new users who sign up to be a part of our marketplace.
"G2A has an open door for feedback from the gaming community, developers, publishers and media," said Bartosz Skwarczek, CEO, G2A. "Following the announcement of the G2A Game Developer Support System in June 2016, it became clear that a further added value will be to extend G2A's front-end verification process for new sellers on our marketplace."
As the worldwide growth of gaming continues, heightened security is needed for the more than two billion gamers around the world. The video games industry is set to grow to nearly $100 billion dollars and increasingly, these transactions are digital. G2A consistently implements exemplary security systems to protect more than one million transactions per month. The addition of front-end verification procedures will further strengthen the security of the G2A community and exceed Know Your Customer requirements that are at the heart of G2A compliance policies.
Through the implementation of the new steps G2A will continue to add further measures that follow the MSO Anti Money Laundering Guideline "Identification and Verification of Originator" (point. 10.6) to fight against fraud perpetrated by stolen or mis-used credit cards.
G2A is proud of its collaboration with Developers and Software organizations, with a recent cooperation with MICROSOFT Investigative Analysts a prime example. In June 2016 MICROSOFT approached G2A and supplied over 550 game codes that they believed were purchased on a third party site with stolen credit cards. G2A was able to assist in the identification of the keys and immediately remove them from auction. G2A has offered its full support to MICROSOFT and the authorities with reference to the ongoing case against the seller. G2A stands ready to share our expertise with our partners.
Strong support for G2A came after they announced the Game Developer initiatives and additional front-end security verification.
-- Sergey Sholom, CEO of Datcroft Games, said: "G2A's ability to move
forward and listen to partners has been always amazing, and that's why
we are glad to be working with them. As a free to play game developer we
are constantly looking for new business opportunities, and that's our
common trait. We strongly believe in a bright future for G2A on the
international game market and we welcome this new G2A Game Developer
Support System and additional security." http://datcroft.com
-- Robert Siejka, CEO of the Farm 51, added his support: "We've worked with
G2A over a period of four months and in that time our game, Chernobyl VR
Project was successfully promoted and marketed. Together with the G2A
Game Developer Support System these security verifications will bring
significant change for small developers and I'm sure that others will
more willingly co-operate with G2A." http://www.thefarm51.com/thecurrentwebsite.php
-- ukasz Hacura, CEO of Anshar Studios, said: "We've worked with G2A for
over a year now and this cooperation gave us ways of promoting and
selling our game otherwise unreachable for us. I think that the G2A Game
Developer Support System, including new verifications, will bring a
significant change for small developers and I'm sure that in time others
will more willingly co-operate with G2A like we do." http://ansharstudios.com
-- Hristo Tenchev, CEO of XS Software, added: "We've been working with G2A
for years and have always been happy with our relationship. I think G2A
has a positive attitude towards indie developers and is trying to
support & help them in various ways. Fraud is a problem for all gaming
companies, relying on digital sales - I hope this misunderstanding will
be cleared soon." http://www.xs-software.com/company.php
Bartosz Skwarczek concluded: "G2A constantly improves the user experience on the marketplace in order to be as open, transparent and as safe as possible. We are happy that the gaming community gave us their feedback with regards to improving the G2A marketplace. We listen and react fast because nothing is more important to us than ensuring the security of our users."
G2A Strengthens Security With Front-End Verification Steps - G2A Introduces Verification Process for New Sellers to Sell Products on the Marketplace
RZESZOW, Poland, LONDON and HONG KONG, July 7, 2016 /PRNewswire/ --
G2A.COM, the world's fastest growing digital gaming marketplace, yesterday announced a
set of verification tools to add layers of safety and security to enhance the user
experience. Effective immediately, front-end verification for new G2A sellers includes:
- Social media profile account verification
- Phone number verification
- Ability to sell only up to ten (10) products without providing further proof of
identification
G2A's key objective will continue to be strengthening new seller verification with
further measures. This includes credit card, PayPal and address (bank statement)
verification, all rolling out in the coming months.
This front-end verification process delivers additional confidence for existing users
and new users who sign up to be a part of our marketplace.
"G2A has an open door for feedback from the gaming community, developers, publishers
and media," said Bartosz Skwarczek, CEO, G2A. "Following the announcement of the G2A Game
Developer Support System [https://www.g2a.co/developer ] in June 2016, it became clear
that a further added value will be to extend G2A's front-end verification process for new
sellers on our marketplace."
As the worldwide growth of gaming continues, heightened security is needed for the
more than two billion gamers around the world. The video games industry is set to grow to
nearly $100 billion dollars and increasingly, these transactions are digital. G2A
consistently implements exemplary security systems to protect more than one million
transactions per month. The addition of front-end verification procedures will further
strengthen the security of the G2A community and exceed Know Your Customer requirements
that are at the heart of G2A compliance policies.
Through the implementation of the new steps G2A will continue to add further measures
that follow the MSO Anti Money Laundering Guideline
[http://www.customs.gov.hk/filemanager/common/pdf/pdf_publications/tspt/draft_en.pdf ]
"Identification and Verification of Originator" (point. 10.6) to fight against fraud
perpetrated by stolen or mis-used credit cards.
G2A is proud of its collaboration with Developers and Software organizations, with a
recent cooperation with MICROSOFT Investigative Analysts a prime example. In June 2016
MICROSOFT approached G2A and supplied over 550 game codes that they believed were
purchased on a third party site with stolen credit cards. G2A was able to assist in the
identification of the keys and immediately remove them from auction. G2A has offered its
full support to MICROSOFT and the authorities with reference to the ongoing case against
the seller. G2A stands ready to share our expertise with our partners.
Strong support for G2A came after they announced the Game Developer initiatives and
additional front-end security verification.
- Sergey Sholom, CEO of Datcroft Games, said: "G2A's ability to move forward and
listen to partners has been always amazing, and that's why we are glad to be working
with them. As a free to play game developer we are constantly looking for new business
opportunities, and that's our common trait. We strongly believe in a bright future for
G2A on the international game market and we welcome this new G2A Game Developer
Support System and additional security." http://datcroft.com
- Robert Siejka, CEO of the Farm 51, added his support: "We've worked with G2A over a
period of four months and in that time our game, Chernobyl VR Project was successfully
promoted and marketed. Together with the G2A Game Developer Support System these
security verifications will bring significant change for small developers and I'm sure
that others will more willingly co-operate with
G2A." http://www.thefarm51.com/thecurrentwebsite.php
- ukasz Hacura, CEO of Anshar Studios, said: "We've worked with G2A for over a year now
and this cooperation gave us ways of promoting and selling our game otherwise
unreachable for us. I think that the G2A Game Developer Support System, including new
verifications, will bring a significant change for small developers and I'm sure that
in time others will more willingly co-operate with G2A like we
do." http://ansharstudios.com
- Hristo Tenchev, CEO of XS Software, added: "We've been working with G2A for years and
have always been happy with our relationship. I think G2A has a positive attitude
towards indie developers and is trying to support & help them in various ways. Fraud
is a problem for all gaming companies, relying on digital sales - I hope this
misunderstanding will be cleared soon." http://www.xs-software.com/company.php
Bartosz Skwarczek concluded: "G2A constantly improves the user experience on the
marketplace in order to be as open, transparent and as safe as possible. We are happy that
the gaming community gave us their feedback with regards to improving the G2A marketplace.
We listen and react fast because nothing is more important to us than ensuring the
security of our users."
For further information, please contact: security@g2a.com
Innovative Audio Company ROAM® and Atari® Announce Partnership to Develop Co-Branded Headphones and Earphones Based on Atari's Iconic Brand
Next-Generation Headphones and Earphones to Bring a Personalized Audio Listening Experience to Atari Fans
NEW YORK, July 7, 2016 /PRNewswire/ -- Atari(®), one of the world's most recognized publishers and producers of interactive entertainment, today announced a partnership with innovative audio company ROAM(®). The collaboration combines Atari's iconic and timeless brand with ROAM's stylish, high quality earphones to create co-branded mobile audio products. The new line of gaming headphones and earphones will serve as a platform to bring ROAM's personalized audio to listeners. As part of the deal, Atari has become a shareholder in ROAM.
As a passionate innovator in the audio industry for more than a decade, Steven Lamar, co-creator of Beats by Dr. Dre headphones and CEO of ROAM, founded the company to give people a new way to listen to the music they love. ROAM'S exclusive and game-changing technology enables listeners to fully personalize the earphone's sound settings, eliminating the standard "one sound fits all" listening experience.
"I've been a fan of Atari my entire life," said Lamar. "Collaborating with such an iconic brand is a dream come true. Together, we're going to bring a fresh, fun and creative audio experience to generations of Atari fans."
"ROAM is transforming the way people experience music. We are excited to partner with them because of their dedication to the art of sound and passion for delivering to users a quality product that will powerfully change the way they listen to music," said Fred Chesnais, Chief Executive Officer, Atari.
Producer Stephen Belafonte, who helped broker the deal, joins as a partner in this endeavor. He has previously worked with Atari as a producer on both film and music projects.
For more details, stay connected with ROAM on Twitter @ROAMwith, Instagram, and Facebook.
To learn more about Atari, follow us on Twitter @Atari and "Like" us on Facebook .
About Atari
Atari (http://www.atari.com) is an interactive entertainment production company. As an iconic brand that transcends generations and audiences, the company is globally recognized for its multi-platform, interactive entertainment and licensed products. Atari owns and/or manages a portfolio of more than 200 games and franchises, including world-renowned brands like Asteroids®, Centipede®, Missile Command®, Pong®, Test Drive®, and RollerCoaster Tycoon®.
Emmett/Furla/Oasis Films have partnered with Atari®, to produce and finance two films based on iconic Atari classic games, Centipede® and Missile Command®.
All other trademarks are properties of their respective owners.
About ROAM
ROAM® is the creator of Ropes, the next generation of earphones that combines the best in ergonomic design, sound quality and personalization into a superior mobile listening system. The company was founded in 2013 by Steven Lamar and is based in San Francisco, California. To learn more about ROAM, visit http://www.ROAMwith.com.
CONTACT: For Atari: Tony Chien, Senior Marketing Director, 212-726-4280, Tony.Chien@Atari.com; or For ROAM: Julie Lyons, PR Representative, ROAM, 949-233-3407, Julie@zenzi.com
NetEase Stock Price Surged in Light of Robust Gaming Business
SAN FRANCISCO, July 7, 2016 /CNW/ -- On Thursday, June 30, 2016, NetEase (NASDAQ: NTES) stock surged 6.47%, or $11.74, to reach $193.22 with a market capitalization of $25.43 billion.
Since the beginning of 2016, several global brokerages issued research notes that maintained the BUY rating of NetEase, while raising estimated price target. Despite volatile macro environment, NetEase remains one of the best performing stocks traded in the U.S., up 46% year to date.
A robust games business is being attributed as a key driver behind the recent increase in the NetEase stock price. At this year's Electronic Entertainment Expo (E3) in Los Angeles, NetEase Games premiered several new games including Tianxia, Evercraft, and Flying Daggers, expanding its game development pipeline to positive reaction from industry insiders, partners, and consumers.
At its recent VIP Conference during the E3, NetEase Games highlighted the company's commitment to continue making high quality mobile and PC games, with localized operations at its core. Also shared at the VIP Conference were previews of additional new mobile games including Great Voyage, an upcoming massively multiplayer online game set in the great age of maritime discovery, and Spark of Space, a sci-fi title that integrates simulation and real-time strategy elements, with graphics that push the limits of mobile devices.
About NetEase, Inc.
NetEase, Inc. (NASDAQ: NTES) is a leading Internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops and operates some of China's most popular online PC and mobile games, advertising services, email services and e-commerce platforms. In partnership with Blizzard Entertainment, NetEase operates some of the most popular international online games in China. To learn more about NetEase, visit: http://ir.netease.com/
NetEase Stock Price Surged in Light of Robust Gaming Business
SAN FRANCISCO, July 7, 2016 /PRNewswire/ -- On Thursday, June 30, 2016, NetEase (NASDAQ: NTES) stock surged 6.47%, or $11.74, to reach $193.22 with a market capitalization of $25.43 billion.
Since the beginning of 2016, several global brokerages issued research notes that maintained the BUY rating of NetEase, while raising estimated price target. Despite volatile macro environment, NetEase remains one of the best performing stocks traded in the U.S., up 46% year to date.
A robust games business is being attributed as a key driver behind the recent increase in the NetEase stock price. At this year's Electronic Entertainment Expo (E3) in Los Angeles, NetEase Games premiered several new games including Tianxia, Evercraft, and Flying Daggers, expanding its game development pipeline to positive reaction from industry insiders, partners, and consumers.
At its recent VIP Conference during the E3, NetEase Games highlighted the company's commitment to continue making high quality mobile and PC games, with localized operations at its core. Also shared at the VIP Conference were previews of additional new mobile games including Great Voyage, an upcoming massively multiplayer online game set in the great age of maritime discovery, and Spark of Space, a sci-fi title that integrates simulation and real-time strategy elements, with graphics that push the limits of mobile devices.
About NetEase, Inc.
NetEase, Inc. (NASDAQ: NTES) is a leading Internet technology company in China. Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops and operates some of China's most popular online PC and mobile games, advertising services, email services and e-commerce platforms. In partnership with Blizzard Entertainment, NetEase operates some of the most popular international online games in China. To learn more about NetEase, visit: http://ir.netease.com/
Port Logistics Group Opens New 315,000 Sq. Ft. Facility in Savannah, GA
Expansion Points to Increasing Importance of Savannah as a Retail Logistics Gateway to the Southeast
SAVANNAH, Ga., July 7, 2016 /PRNewswire/ -- Port Logistics Group, the nation's leading provider of gateway logistics services, today announced that it has opened a brand new 315,000 square foot facility to expand its presence in the Savannah gateway. The new facility at 47 Sonny Perdue Drive within the CenterPoint Intermodal Center (CIC) will provide multi-client logistics space for existing PLG customers and capacity for growth in this quickly expanding market.
The facility is located on 26 acres and offers direct access to the Georgia Port Authority, the NS Dillard Yard and direct rail service from Norfolk Southern. With113 trailer parking positions and 50 exterior dock doors, the facility is designed to support both cross-dock and traditional retail warehousing and fulfillment operations.
"The Savannah Gateway is a great expansion of our existing operations for clients who want quick and efficient access to customers in the Southeast," said Lou Riccitelli, VP of East Coast Operations for PLG. "We seeded the team here with experienced retail operators to complement our local leadership and workforce. Customers who choose Savannah as a port of entry will benefit from the very efficient local port operations and an expert team that understands the demands of retail fulfillment."
"This expansion marks an important element in strengthening our four-corner strategy," said Greg Morello, Chief Marketing and Strategy Officer at Port Logistics Group. "We've experienced significant demand for high-quality omnichannel solutions in the Savannah market and this location offers another option for new and existing clients to reach their customers faster. Today, PLG can offer consistent, high-quality service - on the same information system platform and using the same processes - at each of the four major gateway ports, representing nearly 80% of the import volume to United States."
Founded in 2008, Port Logistics Group specializes in high-touch distribution for retailers and retail manufacturers through coastal gateway markets. Currently, Port Logistics Group occupies 6.5 million square feet of building space throughout the U.S. with a focus on supporting its customers in logistics markets in close proximity to ports.
ABOUT PORT LOGISTICS GROUP
Port Logistics Group is the nation's leading provider of gateway logistics services, including value-added warehousing and omnichannel distribution, transloading and cross-docking, ecommerce fulfillment, and national transportation. With 6.5 million square feet of warehouse space strategically located in and around major North American ports, Port Logistics Group provides the critical link between international transportation and the last-mile supply chain.
Universal Protection Service Launches Autonomous Robot Service
Agreement with Knightscope Expands Enterprise Services for Universal Customers
SANTA ANA, Calif., July 7, 2016 /PRNewswire/ -- Universal Protection Service--a division of Universal Services of America--today announced the launch of its new autonomous robot Machine as a Service offering for customers with Knightscope, a security technology company based in Mountain View, Calif. The companies will host a launch party featuring demonstrations, a factory tour and hospitality event July 28 in Mountain View. To RSVP, email info@universalpro.com. For more information about the service, visit http://www.universalpro.com/robots.
Through this agreement, Knightscope's K5 and K3 robot models are immediately available to customers in Northern California and will become available in Southern California this September. A national rollout is set for 2017. Both models offer a physical presence as a strong crime deterrent, real-time video and audio, and a human interface. The K5 model is designed for outdoor applications such as parking lots and campuses, while the K3 is designed for indoor security at such facilities as office towers, warehouses, distribution centers and data centers.
"We are excited about the continued evolution of integrating various technology applications into uniformed security operations," said Ty Richmond, Universal Services of America President, Systems and Technology. "Customers require situational awareness to make informed decisions and autonomous mobile machines and devices provide another level of intelligence to accomplish that task. The partnership with Knightscope enables Universal to take an industry leading role in this new service arena."
Universal's autonomous robot Machine as a Service offering is all inclusive for customers. In addition, Universal security officers will be trained and certified to ensure seamless integration into existing security programs.
"Autonomous machines are purposely built for security programs seeking to increase threat management through the strategic integration of people, processes and technology," said Mark McCourt, Vice President, Enterprise Services for Universal Protection Service. "Robots are a real force multiplier by adding effectiveness and efficiency to security programs. Knightscope is the perfect partner for this new initiative."
William Santana Li, Chairman and Chief Executive Officer, Knightscope, Inc., said, "The world is going to change more in the next five years than the last 50 years combined. Knightscope has built one of the most important technologies coming out of Silicon Valley and we are proud to be working in concert with Universal by integrating with existing security programs while providing new revolutionary capabilities to clients."
Universal Protection Service is the largest U.S.-owned security company and the nation's primary security provider for commercial office and retail properties. As Universal expands its position in the industry, the company continues to provide clients with total security solutions, personalized customer service and unmatched exceptional value. The company serves a variety of industries in North America, Puerto Rico and U.S. Virgin Islands.
About Universal Services of America
Founded in 1965, Universal Services of America is one of the leading facility services companies in North America, combining an innovative mix of tradition with cutting edge systems and technology to keep pace with the ever-evolving needs of today's business environments. Headquartered in Santa Ana, Calif., Universal is a $2.5 billion company with more than 80,000 employees on staff. The company is now the second largest manned guarding security company in the U.S. and employs a hands-on, highly experienced management team and continuous training to deliver consistent, high quality security solutions. Universal has four unique divisions: Universal Protection Service, Universal Protection Security Systems, Universal Fire/Life Safety Services and Universal Building Maintenance. To learn more, visit http://www.universalpro.com.
Former Apple Engineers Introduce The World's Best Earbuds For The Way We Live Today
ELWN Earbuds launch on Kickstarter and answer the question - "How can I work, play, and live my indoor/outdoor lifestyle without a thought about charging or adjusting my earbuds?"
SALT LAKE CITY, July 7, 2016 /PRNewswire/ -- ELWN Earbuds tackle the two biggest problems earbud users know all too well: fit and battery life. ELWN launches its Kickstarter campaign (http://www.elwn.com/kickstarter-live/) next Tuesday, July 12(th) - intent on setting the personal audio industry on its ear with ground breaking new technology. ELWN is proud to offer the ultimate personal audio solution for the athletic, ambitious, and audiophile on-the-go.
ELWN Earbuds are designed with a staggering array of fit options and truly wireless technology, contained in a stylish all-weather design. Users can make calls, enjoy music, and workout indoors or out, while enjoying comfort and top quality sound.
"We are incredibly excited to bring the ELWN Fit to the world. True wireless is such a great new technology, but the fear of losing an earbud keeps a lot of people like myself from buying them. With our Perfect Fit system, we know you will be able to create a snug and comfortable fit that won't go anywhere as you enjoy your favorite activities."
- Adam Kaslikowski, ELWN Founding Team
Charge:
Since ELWN earbuds are truly wireless, they run on a battery. However, with the patent pending Infinity Band charger, users are freed from the need to constantly charge and re-charge. Imagine the inconvenience of running out of juice in the middle of a challenging hike or career making call. The Infinity Band is a first of its kind system that allows the charging of the earbud's batteries while in use, providing virtually endless battery life.
Fit:
ELWN Earbuds were inspired by the idea that if they don't fit right, and they don't feel right...then nothing else matters. Earbud users often suffer because both of their ears are not the same size or shape. The one size fits all model leaves them annoyed as they repeatedly try to keep their painful earbuds in place. Purchasers of the ELWN Earbuds receive an industry leading 180 earbud combinations, guaranteeing a secure, customizable fit for nearly every ear on the planet.
Audio and Design Features:
-- Microphone for Crystal Clear Calls
-- Water Resistant Shells with SoX Touch Coating
-- CD-Like Quality Sound
-- Advanced Bluetooth Chip Set w/ CVC aptX Technology
-- Specially Engineered 6mm Micro Dynamic Drivers
About The ELWN Team:
ELWN is a Salt Lake City entity created by two former Apple engineers collaborating with a top USA based design and marketing firm. Their team consists of some of the world's best audio innovators that include engineers, athletes, music lovers, and fanatics about design.
ADCOR MAGnet Systems Announces The Launch Of Its Ground-Breaking New Drone Technology
BALTIMORE, July 7, 2016 /PRNewswire/ -- ADCOR MAGnet Systems, LLC is pleased to announce the official launch of its Kickstarter® campaign in support of its ground-breaking new drone technology known as the Pharos(TM) smart antenna.
The Pharos(TM) is a newly-developed smart antenna for drones and robotic platforms that forms a directional, high gain beam and keeps it always pointed to the drone control station, regardless of the drone's motion. It can be used on both sides of the link, the ground control station, and the drone. It is an electronically-controlled tracking antenna with no moving parts.
Unlike conventional omni-directional antennas that waste energy in all directions, the Pharos(TM) concentrates the available power where you need it most. Working in conjunction with Pixhawk® autopilot (a version with its own autopilot is also being developed), the antenna activates the side facing your UAV, boosting reception and range. A second Pharos(TM) can also be used on the aircraft, quadcopter or UAV, keeping ground control in aim at all times. The Pharos(TM) is also circular-polarized, granting immunity to polarization losses and multi-pathing signals, an optimum choice for challenging environments.
Possible uses of the Pharos(TM) antenna are:
Use the Pharos(TM) antenna with a 5.8GHz video transmitter on a Pixhawk®-equipped drone (aerial side for improving video transmission)
Use the Pharos(TM) antenna with a 5.8GHz video receiver on the Ground by interfacing it to a Pixhawk® controller (Ground side for improving video reception)
Use the Pharos(TM) antenna in conjunction with a Microhard 5.8GHz modem on both the drone and the Ground Control Station (GCS) for improving both telemetry and video streaming.
The Pharos(TM) antenna can be used with any type of drone, i.e., aerial, land-based (rovers) or maritime (boats) to extend the range of your system. It is suitable for any robotic platform that needs an extended and robust data link.
Headquartered in Baltimore City, Maryland, ADCOR MAGnet Systems, LLC is a creator of unique drone technologies for Unmanned Aircraft Systems (UAS) and Unmanned Ground Vehicles (UGV). For more information about the ADCOR MAGnet Systems, LLC suite of complete product solutions including the Pharos(TM) antenna and the NEMISiS(TM) Unmanned Aerial Vehicle (UAV), please refer to http://www.adcormagnetsystems.com
Media Contact
Manny Skevofilax
Vice President
ADCOR MAGnet Systems, LLC
800-450-3621
mskevofilax@adcormagnetsystems.com
GABBCON Group Releases Open API for TV Planning and Buying On The Heels of TV Upfront
The release of the TV API is timed with its implementation by several DSPs, an SSP and Broadcaster
LOS ANGELES, July 7, 2016 /PRNewswire/ -- Coming off a strong showing at the Cannes Lions Festival where GABBCON was featured in the Cannes Lions Lumascape and had over 1,000 guests aboard its yacht with partners DataXu, AlphonsoTV, IPONWEB, VideoAmp and NinthDecimal, the Global Audience Based Buying Conference and Consultancy (GABBCON) today announced its working group comprised of partners DataXu, Clypd, Hulu, TiVo Research, AudienceXpress, TubeMogul, CBS, Fox, Alphonso TV, Omnicom Media Group, IPG, Havas, Publicis Group, IPONWEB, SpotX, Canoe, AdMore, AOL, Neustar and iSpotTV publicized version 2.0 of the ABCDs (Automated Linear Broadcast Cross Device Standard), adding a technical specification API for linear TV buying and planning. This new API is already in use by market leading global DSPs, a Global SSP and a large broadcaster.
Clypd recently released a new version of its API that leverages the latest 2.0 specs of the ABCD's.
"As a sell side provider of advanced audience sales solutions, whenever we do something that helps the television sales orgs better serve their buy-side customers, and improve business outcomes for themselves, we succeed," said Bruce Dilger, Chief Solutions Architect at Clypd.
"TubeMogul strongly believes that standards accelerate adoption. For Programmatic TV to break out, standards will be critical. The API standards proposed by the GABBCON working group will help improve targeting and automation between the key systems that are building the next generation PTV infrastructure," said Jason Lopatecki, Chief Innovation Officer at TubeMogul.
"Our focus has been to create an open standard that has the potential for wide adoption by broadcasters, MVPDs, cross-device video publishers, DSPs, SSPs and data companies. We are incredibly encouraged that on the day of launch a number of global leaders are already implementing the new API. This early adoption reminds me of the early days of the OpenRTB launch," said Gabe Greenberg, GABBCON CEO and Co Founder.
"The standards developed by this group take us a giant step closer to making television more effective - using sight, sound and motion to not only influence an individual at the exact right moment, but to engage them in order to deliver meaningful action. With improved targeting and message control, brands can simultaneously increase effectiveness, reduce media waste, and make marketing smarter by better understanding TV's impact on your brand," said Sandro Catanzaro, Co-Founder and SVP of Analytics & Innovation at DataXu. "This is a win-win-win that will transform TV over the next 3 years."
"The GABBCON working group continues to make great progress. We are excited to see the API not only in market but being used by several global players. The group is already working on version 3 and are planning for new screens including DOOH," said Greenberg.
"ABCDs Of Linear TV Audience Buying" is available here.
About GABBCON:
GABBCON, Global Audience Based Buying Conference and Consultancy works with organizations who are not satisfied with the status quo and whom are active or want to be active in audience based buying. We provide thought leadership conferences and bespoke event services, business consulting to drive growth and foster innovation in the audience based buying marketplace and lead a working group of like minded companies who have a shared interest in moving the audience based buying marketplace forward.
HTC Desire® 530 Coming To The U.S. With Unique Micro Splash Design
Streetwear inspired design and stand-out features headed to prepaid and postpaid customers beginning this month
SEATTLE, July 7, 2016 /PRNewswire/ -- HTC America Inc., a leader in mobile innovation, announces the U.S. release of the new HTC Desire 530 smartphone, with impressive audio and great cameras. Customized with a specially created micro splash effect on the polycarbonate shell, every phone is both personal and unique.
"At HTC we want to bring people the most progressive devices with features customers love," said Nigel Newby-House, AVP of Product Planning at HTC. "The new HTC Desire 530 is the most unique Desire available - combining our micro splash finish with impressive audio and high quality cameras, all at an incredible price."
The Desire 530's 5 megapixel front-facing camera features Auto Selfie and Voice Selfie modes that allow you to snap away without pressing a button. The rear-facing 8 megapixel camera has a built-in BSI sensor that increases the amount of light captured, for great images whatever time of day. Additional features like burst shot and sweep panorama allow you to freeze movement and create professional looking landscape photos, with Google Photos providing storage for pictures and videos.
The Desire 530 comes with HTC BoomSound(®) profile, coupled with a high quality amp that boosts volume and bass without distorting the sound.
With a 5-inch HD display, the Desire 530 is powered by a Qualcomm(®) Snapdragon quad-core processor and runs Android 6.0.
The Desire 530 comes in Blue Lagoon, Sprinkle White or Stratus White.
Availability
The HTC Desire 530 will be available from prepaid and postpaid U.S. wireless providers T-Mobile and Verizon Wireless, in addition to HTC.com. Each will confirm the colors and model availability.
HTC.com will offer an unlocked version of Sprinkle White for $179 later this month.
About HTC
HTC Corporation aims to bring brilliance to life. As a global innovator in smart mobile devices and technology, HTC has produced award-winning products and industry firsts since its inception in 1997, including the critically acclaimed HTC One and Desire lines of smartphones. The pursuit of brilliance is at the heart of everything we do, inspiring best-in-class design and game-changing mobile and virtual reality experiences for consumers around the world. HTC is listed on the Taiwan Stock Exchange (TWSE: 2498). http://www.htc.com
HTC, HTC Desire and the HTC logo are the trademarks of HTC Corporation. All other names of companies and products mentioned herein may be the trademarks of their respective owners.
Plays.tv Launches Video-Based Dota 2 Replay Recorder With Automated Highlights And Timeline Of Key Moments
Clips of Every Kill, Death, Assist, Tower and Barracks Destroyed, Roshan and Courier Kill, and More Are Automatically Created and Tagged
MOUNTAIN VIEW, Calif., July 7, 2016 /PRNewswire/ -- Plays.tv, the leading gameplay capture and sharing platform, has just released its Automated Highlights integration with Valve Software's Dota 2. This latest game integration automatically records Dota 2 matches and displays the hero played, win/loss, and score for each match. A match timeline is also created that shows all the key moments from the game, enabling users to jump directly to any moment to watch or share it. Since Plays.tv records the matches as video, the replays don't break as typical Dota 2 replays do after a game update.
"Plays.tv's Automated Highlights is one of the primary reasons we're the most popular gameplay capture tool for League of Legends and Counter-Strike: Global Offensive, so we're excited to bring the same functionality to Dota 2," said Dennis Fong, founder and CEO of Plays.tv. "Excitement for Dota 2 is heating up as we get closer to The International in August, so this integration is timely and will give the community more content to share and get excited about."
The Dota 2 integration includes:
-- Every Kill, Killstreak, Multi-Kill, Deny, Assist, Death, Suicide, Tower
Destroyed, Barracks Destroyed, Roshan Kill and Courier Kill bookmarked
on your timeline
-- Match highlights pre-selected and ready to share, with editing tools
-- Automatic tagging for in-game events, heroes, and your Steam name
Plays.tv is the only video highlights platform that has a robust set of features that makes sharing highlights super easy: voice and webcam integration, auto-tagging highlights, friendlist integration & auto-tagging friends, customizable recording settings, visual timeline for editing and highlight reel capability. Just like popular social media platforms, Plays.tv allows players to seamlessly share their best moments through its intuitive interface and easily embeddable video clip-sharing functionality.
More than 12 million gamers already use Plays.tv, from professional esports stars to casual gamers. The rapidly growing community is diverse both geographically and in terms of game tastes; videos from more than 2,800 different games have been posted by users from more than 200 countries worldwide. Plays.tv also boasts a high volume of content creators on the platform, with over 35% of users actively contributing video content on a daily basis.
Additional games featuring the Plays.tv Automated Highlights functionality include Valve's CS:GO and Riot Games' League of Legends, with more game integrations coming later this year.
About Plays.tv
Plays.tv is the leading video-sharing platform for gamers with over 12 million monthly active users. The free Plays.tv client enables gamers to seamlessly capture and share their favorite in-game moments with the community. The Plays.tv client is used by many eSports pros and has virtually no impact on system performance. Plays.tv is owned and operated by Raptr, Inc., led by CEO and co-founder Dennis Fong and one of the fastest-growing PC gaming services in the world. For more information about Raptr and Plays.tv, please visit http://raptr.com,http://plays.tv and/or follow @Raptr and @OfficialPlaysTV.
Contact: Chris Kramer, kramer@fortyseven.com, 415-543-9247
Bet.PT Launches in Portugal With SBTech's Sportsbook & iGaming Platform
LONDON, July 7, 2016 /PRNewswire/ --
Portuguese bookmaker Bet Entertainment Technologies Limited (bet.pt) has launched a
Sportsbook and iGaming platform in Portugal powered by leading Sportsbetting provider
SBTech.
Bet.pt has been granted an online Sportsbetting license in Portugal by gambling
regulator Servico de Regulacao e Inspecao de Jogos do Turismo de Portugal (SRIJ).This
license will allow Bet.pt to offer SBTech's fully managed Sportsbetting solution,
Chameleon360 iGaming Platform, and award-winning in-play betting product.
"We selected SBTech because of their innovative, award-winning and comprehensive
Sportsbetting and iGaming solutions which address all market challenges and regulatory
requirements," says Ricardo Silva, CEO at Bet.pt. "SBTech's offering will undoubtedly give
us unique competitive edge and a source for growth, extending our offering even further
within the Portuguese market."
"This partnership is testimony to SBTech's credibility and the excellence of our
localised offerings in regulated markets," comments Richard Carter, CEO at SBTech. "It
establishes us as the first B2B Sportsbetting supplier to the Portuguese online gaming
industry."Â Â
About SBTech:Â
SBTech, 2016 EGR Best In-Play Betting Software award winner, is a leading provider of
interactive Sportsbetting solutions and services to traditional and regulated markets. The
complete offering includes an innovative, dynamic and customisable suite of turnkey and
fully managed solutions, specifically designed for top gaming operators, existing
bookmakers and land-based networks.
About Bet.pt:Â
Bet Entertainment Technologies Limited (bet.pt) is a online Sportsbetting pioneer in
Portugal. The company offers a unique experience of sports betting through its online
gaming platform built to provide a fun and exciting experience to its users. Spanning a
wide sports offer, bet.pt intends to secure its place as a reference in the Portuguese
market, always ensuring security and transparency in its services and products.
- Supports broader range of RS-232 peripherals with wide ±10V RS-232 driver output
- Reduces component count and saves board space as a result of integrated cable termination
- Supports full DB9 RS-232 or RS-485/RS-422 serial protocols from one IC
FREMONT, Calif., July 7, 2016 /PRNewswire/ -- Exar Corporation (NYSE: EXAR), a leading supplier of analog mixed-signal products serving the industrial, high-end consumer and infrastructure markets, expanded its family of single-chip RS-232/RS-485/RS-422 serial transceivers by adding the XR34350. The XR34350 features a wide ±10V RS-232 driver output that supports a wider range of RS-232 peripherals. Similar to the industry leading SP339, the XR34350 includes integrated cable termination and four configuration modes that allow all three protocols to be used interchangeably over a single cable or connector with no additional switching components. The RS-232 mode provides three drivers and five receivers to support all eight signals required for the DB9 serial port (3TX/5RX), while RS-485/422 modes include both half and full duplex (1TX/1RX).
The XR34350 operates from either a 3.3V or 5V supply, consumes only 2mA typical supply current, and offers a shutdown mode for low power (10µA) standby operation. The high speed drivers operate up to 20Mbps in RS-485/422 modes, and up to 1Mbps in RS-232 mode. All drivers can be slew limited to 250kbps in any mode to minimize electromagnetic interference (EMI).
"The XR34350 simplifies customer designs," said Dale Wedel, VP of high performance analog at Exar. "The wide driver output swing allows improved interoperability with older model bar code scanners, PS2 keyboards/mice, and other RS-232 peripherals."
All bus pins are protected against severe ESD events up to ±15kV HBM (Human Body Model), ±15kV IEC-61000-4-2 Air Gap, and ±8kV IEC 61000-4-2 Contact Discharge.
Exar Corporation designs, develops and markets analog mixed-signal products for the industrial and embedded systems communications, high-end consumer and infrastructure markets. Exar's broad product portfolio includes power management, signal conditioning, interface, display, data management and video processing solutions. Exar has locations worldwide providing real-time customer support. For more information, visit http://www.exar.com.
Exar, XR, the Exar logo are registered trademarks and PowerArchitect is a trademark of Exar Corp. All other trademarks are the property of their respective owners.
GM-NASA Space Robot Partnership Brings 'Power' Glove to Life
DETROIT, July 7, 2016 /PRNewswire/ --
RoboGlove licensed to Swedish Medtech company Bioservo Technologies  Â
Robotic glove technology developed out of a partnership between General Motors and
NASA for use on the International Space Station is being brought to life in health care,
manufacturing and other applications though a licensing agreement between GM and Bioservo
Technologies AB, a Swedish medical technology company.
Working with GM, Bioservo will combine technology from its SEM Glove(TM) (Soft Extra
Muscle) technology with the RoboGlove, a force-multiplying wearable developed during GM
and NASA's nine-year collaboration that included the launch of Robonaut 2 (R2), a humanoid
robot, into space in 2011.
The RoboGlove uses leading-edge sensors, actuators and tendons that are comparable to
the nerves, muscles and tendons in a human hand. One design requirement for R2 was to
operate tools designed for humans, and developers achieved unprecedented hand dexterity.
That technology was applied to the RoboGlove.
Bioservo will initially develop a new grasp assist device for industrial use that
could increase efficiency while reducing fatigue in hand muscles. Research shows fatigue
can occur within a few minutes of continuously gripping a tool.
"Combining the best of three worlds - space technology from NASA, engineering from GM
and medtech from Bioservo - in a new industrial glove could lead to industrial scale use
of the technology," said Tomas Ward, CEO of Bioservo Technologies.
Ward described the technology combination as a major step toward introducing soft
exoskeleton technology globally. Â
GM intends to be the first U.S. manufacturing customer for the refined robotic glove
and will test it in some of its plants. Bioservo will make and sell the new glove for a
variety of uses including medical rehabilitation and any place additional gripping
strength is needed.
"The successor to RoboGlove can reduce the amount of force that a worker needs to
exert when operating a tool for an extended time or with repetitive motions," said Kurt
Wiese, vice president of GM Global Manufacturing Engineering. Â
GM briefly tested RoboGlove in a preproduction plant before looking for a partner to
help refine it to fit different size hands and address other issues. Â
Financial details of the license granted to Bioservo by GM, NASA and Oceaneering
International Inc. were not disclosed. Â
About General MotorsÂ
General Motors Co. (NYSE:GM, TSX: GMM) and its partners produce vehicles in 30
countries, and the company has leadership positions in the world's largest and
fastest-growing automotive markets. Â GM, its subsidiaries and joint venture entities sell
vehicles under the Chevrolet, Cadillac, Baojun, Buick, GMC, Holden, Isuzu, Jiefang, Opel,
Vauxhall and Wuling brands. More information on the company and its subsidiaries,
including OnStar, a global leader in vehicle safety, security and information services,
can be found at http://www.gm.com.
About Bioservo TechnologiesÂ
Bioservo Technologies AB is a leader in soft exoskeleton technology and combines
medical know-how of people's needs with modern robotics technology to create innovative,
strength-enhancing products. The award-winning SEM Glove(TM) is used as an occupational
back to work aid, in healthcare and in the home by people with impaired muscular strength
or in need of additional strength and endurance. The patented SEM(TM) (Soft Extra Muscles)
technology is being put to use in innovative products in a number of international
projects, including the HandinMind project for more effective stroke rehabilitation and
IronHand project for Activities for Daily Living (ADL). The unique technology has its
origin from the Swedish Royal Institute of Technology (KTH) and the Swedish Karolinska
University Hospital. The HandinMind and IronHand projects have financial contribution by
the European Commission.
Bioservo Technologies AB has its head office and production facilities in Stockholm,
Sweden. More information on the company can be found at http://www.bioservo.com/en
Â
CONTACTS:Â
Alan AdlerÂ
GM R&D CommunicationsÂ
+1313-319-8486Â
alan.adler@gm.comÂ
EmptyBreak:MARKERÂ
Anett Grusser-Pettersson  Â
Marketing Manager Bioservo Technologies ABÂ
+46-70-795-34-81Â
anett.pettersson@bioservo.com Â
EmptyBreak:MARKERÂ
Tomas WardÂ
CEO Bioservo Technologies ABÂ
+46-768-94-00-40Â Â
tomas.ward@bioservo.comÂ
Multi-Dimensional Circuit Carriers Created With Additive Manufacturing
SHANGHAI, July 7, 2016 /PRNewswire/ --
Almost all contemporary devices require a circuit board in order to incorporate one or
more chips, plus the additionally required electrical components. This creates a network
that fulfills a range of tasks, from supplying of electricity, circuitry, through to the
output of signals.
But with contemporary electronic products, the circuitry often has to compete for the
limited space within the housing. When conventionally stacked, printed circuit boards (PCB)
can no longer accommodate all of the necessary components, so that three-dimensional
circuit carriers become the solution of choice. Here again, the ever-shorter life cycles
of many devices pose additional challenges: injection molding is far too expensive to
manufacture prototypes.
Harnessing Additive Manufacturing technology Â
For this reason, The German firm of Beta LAYOUT GmbH successfully harnessed EOS
technology to manufacture and test the prototypes for three-dimensional circuit carriers:
The company uses plastic parts manufactured by 3D printing. The innovation takes place
after the printing process itself; once they've been made, the models are coated with a
special finish that is furnished with an additive. The subsequent so-called 'laser direct
structuring' (LDS) generates layouts, which can be turned into conductor tracks by
activating the finish.
"We offer manufacturing of 3D-MID (mechatronic integrated devices) as prototypes for
diverse companies," explains Manuel Martin, Product Manager 3D-MID at Beta LAYOUT GmbH.
"Working with EOS' FORMIGA P 110, we are in a position to deliver high-quality products to
our customers fast. What's particularly practical in all this is that we are even able to
deal with orders of 3D models via websites and online shops. Additive manufacturing has
enabled us to successfully expand our business model."
Technical changes lead to high level of cost efficiency Â
Whether for individual developers or large established companies, additive
manufacturing ensures that custom-made circuit carriers can be used for the prototypes of
new electronic devices. The plastic components can be produced quickly and at an
attractive price. The process simultaneously offers the necessary level of precision and
high component-quality, allowing the required basic body to be manufactured as if it were
already a close-to series product - an aspect that should not be underestimated,
particularly with test runs.
For further information please contact Stephanie Cheong, Marketing Manager EOS
Singapore Pte. Ltd. (phone +65 6430 0541, e-Mail: Stephanie.cheong@eos.info).
CAPTAIN TSUBASA to Star in "BFB Champions: Global Kick-Off"; Japan Expo Goers to Get Glimpse of Football Legend
TOKYO, July 7, 2016 /PRNewswire/ -- Japanese game developer CYBIRD Co., Ltd. announced on July 7 that manga legend CAPTAIN TSUBASA will star in its new football game, "BFB Champions: Global Kick-Off." CAPTAIN TSUBASA and his teammates will appear as characters in the game after it is launched in the West later this year on smartphones. To celebrate the announcement, anyone attending the Japan Expo event that takes place in Paris on July 7-10 will be able to get a glimpse of this fictional footballing genius while picking up all sorts of soccer-themed swag.
Japan Expo takes place from July 7 to 10 at the Paris-Nord Villepinte Exhibition Center, and attendees who drop by the BFB Champions booth (Hall 5A, G206) in the Saiko Japan area will be able to pick up CAPTAIN TSUBASA-themed fans, bags, and a series of postcards that feature specially commissioned art by CAPTAIN TSUBASA creator Yoichi Takahashi. Pick up a postcard and you can enter a prize draw to win limited-edition prints of the original artwork or Takahashi's signature!
"BFB Champions: Global Kick-Off" allows players to compete in leagues and against players all over the world as the manager of a football club. The game was launched in Japan and Hong Kong at the end of June, and has already been downloaded over 300,000 times. It is currently in soft launch in Scandinavian territories.
CAPTAIN TSUBASA and his teammates are set to join the game's cover star, Diego Maradona, as players in the game for would-be managers to pick for their squads. And while he is little known in Britain, this fictional footballing genius was a real-life inspiration to a generation of European soccer superstars from Ozil to Zidane thanks to localized versions of the long-running Japanese manga created by Takahashi in 1981.
If you're attending the event, be sure to check out the game's official Twitter and Facebook accounts (listed below) for regular updates. And for more images or information, please email david_mccarthy@cybird.co.jp.
What is "BFB Champions: Global Kick-Off"?
BFB Champions allows players to become the manager of a football club and compete in leagues and against players all over the world. Collect players, train them across a series of mini games, and then choose your formation and tactics to compete in leagues around the world. And when you have perfected your managerial skills, get ready to take on other managers from all over the world in the "BFB Champions Multiplayer Cups." Are you ready to take on the world?
BFB Champions is a sequel to the acclaimed soccer game "BFB 2016," which is currently available in Japan and Hong Kong on smartphones. BFB Champions features a newly improved game system and a range of new features, and will be released in Britain and elsewhere in Europe later this year. A version of the game will also be released in Hong Kong, Macau, and Taiwan by CYBIRD's publishing partner, nxTomo Games Limited. Players of both versions will be able to compete with each other in multiplayer tournaments.
"BFB Champions: Global Kick-Off" official Twitter account:
@BFBChampions
About "BFB Champions: Global Kick-Off"
Game name: BFB Champions: Global Kick-Off
Publisher: CYBIRD Co., Ltd. (BFB Studio)
Launch date: 2H, 2016 (Britain)
OS: Smartphones
Copyright: (C) 2016 CYBIRD
About CYBIRD Co., Ltd.
Headquarters: Shibuya-ku, Tokyo
President and CEO: Shuji Utsumi
About BFB Studio
BFB Studio is a development studio within CYBIRD, set up in April 2015 to develop and manage apps for smartphones. Its first title, BFB 2016, was a smash hit in Japan and Hong Kong where it was downloaded over 3 million times and built up a fiercely loyal fan base. To build on that success, "BFB Champions: Global Kick-Off" is being developed for global release in the hope of putting a smile on the faces of footie fans all over the world.
* CYBIRD and the CYBIRD logo
are trademarks or registered
trademarks of CYBIRD Co.,
Ltd.
* All company names, product
names and service names are
trademarks or registered
trademarks of their
respective owners.
The 3rd Flash Sale for Le 2 Scheduled on July 12, Le Max2 now on Open Sale
BANGALORE, July 7, 2016 /PRNewswire/ --
Le 2 Continues to be a hot Favourite Amongst Indian BuyersÂ
LeEco has managed to strive a name for itself in India in a short span of time. The
global Internet and technology conglomerate set its foot in India in January 2016 with the
launch of Le 1s and has recently launched the second generation superphones in India - Le
2 and Le Max2.
Both Le 2 and Le Max2 are redefining the dynamics in their respective categories.
While the Le Max2 is being touted as a true flagship killer, Le 2 is being perceived as a
no compromise mid-range smartphone in the Indian smartphone market. The biggest
testimonial of this is the overwhelming response to the first flash sale that was
organised by LeEco in which the company managed to garner sales orders of over 61,000
units.
Buyers also have a very positive opinion about Le 2 on Flipkart with an outstanding
rating of 4.2 out of 5Â (as on July 6, 2016). In addition to this, a whopping 82% of the
buyers on Flipkart have given Le 2 a rating of 4 or 5 stars.
LeEco Le 2 has a stunning metal unibody design and is a complete powerhouse in its own
rights. The Superphone comes with a super powerful Octa-Core Qualcomm (R) Snapdragon(TM)
652, which is one of the fastest processors in this price category. The phone also comes
with a spacious 32GB of internal storage and generous 3GB of RAM.
Apart from offering best-in-class performance, Le 2 sports an amazing 5.5-inch Full HD
screen and comes with an in-cell display screen that is usually found in high-end
smartphones. Le 2 is a future-ready smartphone that comes with a USB Type-C port with
superfast charging enabled.
Le Max2 on the other hand packs in the world's most powerful processor, Qualcomm(R)
Snapdragon(TM) 820 (MSM8996). It is backed by a generous 4GB of RAM and 32GB of onboard
memory.
Both these phones are the firsts in the world to adopt CDLA (Continual Digital
Lossless Audio) standard that enables users to experience lossless music.
LeEco is also offering a complete Supertainment program with the purchase of Le 2 and
Le Max2, which gives users access to a collection of 2000+ movies, 1.9 million songs with
lossless audio, 3000+ hours of curated shows and 150+ live TV channels of users' choices.
To enrich its content collection LeEco has tied up with some of the largest names in
entertainment in India like Eros Now, YuppTV and Hungama.
LeEco has successfully concluded two flash sales for Le 2 and Le Max2. Starting now,
there will be no more flash sales for the Le Max2, which means that buyers can pick the
same up any time they want. LeEco continues to offer some great deals on buying Le Max2:
- 10% cashback on Citi bank credit and debit cards from 6th to 8th July (If purchased
from Flipkart)
- LeEco one-year membership
- Double data offer from Vodafone
The third sale for this Superphone will be organised on July 12, 2016 at 12 PM. The
registration is already underway via LeMall and Flipkart, and will continue till 11 AM on
July 12, 2016.
There are some irresistible offers that LeEco is offering with the sale of its Le 2
smartphone:
1) Le 2 comes with a one-year LeEco membership
2) Double data offer from Vodafone (on Flipkart)
For those who missed the chance of owning Le 2, register now:
LeEco, formerly known as Letv, is a global pioneering internet and technology company
with multiple Internet ecosystems across content, devices, applications and platforms.
Founded in November 2004 by Jia Yueting and Liu Hong, LeEco employs more than 10,000
people and is the world's first video company to go public with a market capitalization of
more than $12 billion USD. Headquartered in Beijing, China, it has regional headquarters
in Hong Kong, Los Angeles and Silicon Valley.
With 'Complete Ecosystem, Groundbreaking technologies, and Disruptive Pricing' as the
guiding principle, LeEco is engaged in a myriad of businesses, spanning from
Internet-based Super TV and Superphones, video production and distribution, smart devices
or accessories and large-screen applications, to e-commerce and even connected
super-electric cars. The company also features one of the world's largest content
libraries, comprising of movies, TV dramas, entertainment shows, sports and music, which
can be conveniently viewed on LeEco products, including the Superphones, Super TVs, and in
the near future, Le Autos. Breaking the barriers of industries, LeEco provides
personalized products and services for an enhanced user experience at disruptive prices.
Â
Media contact:Â
Nitin KingerÂ
nitinkinger@le.comÂ
+91-9769988304Â
LeEco IndiaÂ
Multi-Dimensional Circuit Carriers Created With Additive Manufacturing
SHANGHAI, July 7, 2016 /PRNewswire/ --
Almost all contemporary devices require a circuit board in order to incorporate one or more chips, plus the additionally required electrical components. This creates a network that fulfills a range of tasks, from supplying of electricity, circuitry, through to the output of signals.
But with contemporary electronic products, the circuitry often has to compete for the limited space within the housing. When conventionally stacked, printed circuit boards (PCB) can no longer accommodate all of the necessary components, so that three-dimensional circuit carriers become the solution of choice. Here again, the ever-shorter life cycles of many devices pose additional challenges: injection molding is far too expensive to manufacture prototypes.
Harnessing Additive Manufacturing technology
For this reason, The German firm of Beta LAYOUT GmbH successfully harnessed EOS technology to manufacture and test the prototypes for three-dimensional circuit carriers: The company uses plastic parts manufactured by 3D printing. The innovation takes place after the printing process itself; once they've been made, the models are coated with a special finish that is furnished with an additive. The subsequent so-called 'laser direct structuring' (LDS) generates layouts, which can be turned into conductor tracks by activating the finish.
"We offer manufacturing of 3D-MID (mechatronic integrated devices) as prototypes for diverse companies," explains Manuel Martin, Product Manager 3D-MID at Beta LAYOUT GmbH. "Working with EOS' FORMIGA P 110, we are in a position to deliver high-quality products to our customers fast. What's particularly practical in all this is that we are even able to deal with orders of 3D models via websites and online shops. Additive manufacturing has enabled us to successfully expand our business model."
Technical changeslead tohigh level of cost efficiency
Whether for individual developers or large established companies, additive manufacturing ensures that custom-made circuit carriers can be used for the prototypes of new electronic devices. The plastic components can be produced quickly and at an attractive price. The process simultaneously offers the necessary level of precision and high component-quality, allowing the required basic body to be manufactured as if it were already a close-to series product - an aspect that should not be underestimated, particularly with test runs.
The complete customer case study you can find online on the EOS website.
For further information please contact Stephanie Cheong, Marketing Manager EOS Singapore Pte. Ltd. (phone +65 6430 0541, e-Mail: Stephanie.cheong@eos.info).
SOURCE EOS Electro Optical Systems (Shanghai) Co., Ltd.
Get more data and more control at the push of a button:
-- The new Verizon Plan offers at least 30% more data and introduces new capabilities like Carryover Data, Safety Mode and International Calling and Roaming for Canada and Mexico.
-- The new My Verizon app lets you access all of the new Verizon Plan options with a few simple taps - all on America's most reliable network.
-- With the launch of the new Verizon Plan and the new My Verizon app, we're solving customer pain points like fear of overages and bill uncertainty by putting the customer in control.
NEW YORK, July 6, 2016 /PRNewswire/ -- Verizon is transforming your mobile experience with the introduction of a new My Verizon app and Verizon Plan that work with the nation's best network to give you complete control of your wireless plan. Beginning July 7, you choose the amount of data you want. You make your choices through the app. Reach Verizon wherever you are and change your plan size and options as often as you want, all on the most awarded wireless network in history.
Verizon's chief marketing officer, Diego Scotti, said, "The phone in your pocket gives you access and control to everything in your life. Now you'll use your phone to control your wireless experience itself." He added, "Manage your plan and its capabilities by connecting to your account whenever and wherever you want through the new My Verizon app. By uniting America's best network, the new Verizon Plan and the new My Verizon app, we are delivering the most simple, straightforward mobile-first experience which we believe will give customers what they've told us they want: more simplicity and control right in the palms of their hands."
When you take the speed, responsiveness and reliability of Verizon's 4G LTE network and match it with the powerful new My Verizon app and the new Verizon Plan, everything comes to life in new, innovative ways that weren't possible before. You get a simple mobile experience that lets you do what you want, when you want and how you want. Want to stay on your current plan for now? That's your choice too.
You get all of these capabilities in the palm of your hand with the new My Verizon app:
-- The Feed: All you need to know about your data, account and bill in one
real-time feed, with personalized products and content just for you.
-- The Data Hub: Your data control center. Clearly see how much data is
being used, who is using it and how to get more if you need it.
-- Shop: The fastest and easiest way to browse, buy and customize the
latest devices, all without leaving the app.
-- On-Demand Support: In-app help that's there before you need it with
immediate answers without calling for help.
-- Simplified Bill: A clear and simple bill that explains what's changed
from month-to-month. Understand and pay your bill with just a few taps.
The new My Verizon app lets you access more data and new capabilities on the new Verizon Plan, designed to reflect the significant growth in individual data use. In April, 2013, an average Verizon smartphone customer used about 1 GB of data per month. By April 2016, the average increased to 2.7 GB per month.
With the new Verizon Plan, you'll get greater value with simple sizes (S-M-L-XL-XXL) that provide at least 30% more data, so you can enjoy more of what you love and try new things with your mobile devices on the most reliable network. You can switch between data sizes with a few clicks on the My Verizon app, wherever you are with no penalties, and each size comes with unlimited talk and text:
-- Small: Now $35/month for 2 GB (was $30/month for 1GB)
-- Medium: Now $50/month for 4 GB (was $45/month for 3GB)
-- Large: Now $70/month for 8 GB (was $60/month for 6GB)
-- X-Large: Now $90/month for 16 GB (was $80/month for 12GB)
-- XX-Large: Now $110/month for 24 GB (was $100/month for 18GB)
Within the new Verizon Plan, there are a host of new features that give you choice and control of your wireless costs and experience - all of which are controlled through the new My Verizon app:
-- 30% more data - a new plan has five simple sizes, each with 30% more
data. Now you can stream more. Do more. Save more.
-- Carryover Data - keep your unused data for another month without losing
the data you've purchased. Carryover data automatically rolls your
unused data for one month into the next. And that includes any
additional data you purchased that month. Data expires at the end of the
next monthly bill cycle.
-- Safety Mode - overages are over. Used all your data allotment for the
month? We've got your back with the new Safety Mode capability. If
you're on the XL or XXL data size, you can choose to add Safety Mode for
free; S-M-L size customers pay $5 per month if they choose to add Safety
Mode. Switch on Safety Mode within your new My Verizon app, and once
you've hit your data limit we'll move your data from 4G LTE to 128 kbps
speeds - and you won't pay anything for that data you use over your plan
size. The slower speeds in Safety Mode apply to all your data usage
until you upgrade your plan, buy more data through Data Boost, or until
the end of the month, when you start over with your new allotment of 4G
LTE data.
-- Data Boost - Get back to full, 4G LTE speed or add more data whenever
you want - either way it's your choice right there in the new My Verizon
app. It costs just $15 for each GB of additional data.
-- International calling and roaming for Mexico and Canada - on Verizon
Plan XL and larger sizes, get unlimited talk and text from the U.S. to
Mexico and Canada and also enjoy your data plan, along with unlimited
talk and text, when visiting Mexico and Canada. If you're on the new
Verizon Plan in sizes S, M or L, pay just $5 per line per month for
calls from the U.S. To roam with your data and unlimited talk and text
in Canada or Mexico, you'll use Verizon's TravelPass feature for $2 per
day per line.
Nancy Clark, senior vice president of marketing and operations at Verizon, said, "The new Verizon Plan puts your mobile experience in the palm of your hand with the My Verizon app, giving you greater value with new capabilities that get rid of the fear of overages, offer bill simplicity, and help you better manage your overall mobile experience with a few quick taps. Your mobile device is the center of your universe, making the reliability of your mobile network more critical than ever. When you manage the new Verizon Plan with the My Verizon app, you're in charge."
You can have up to 10 consumer and business lines on an account. Line service charges for the new Verizon Plan remain the same: Every smartphone line is $20 per month, tablets and Jetpack devices are $10 per month, and connected devices are $5 per month. Connected devices will no longer count toward the limit for devices on an account, whether they're offered by Verizon or not. These include devices such as hum by Verizon, smartwatches, or GizmoPals.
The new Verizon Plan is also available in new sizes for small businesses with 11 to 25 lines and comes with the same great benefits of the consumer XL and larger new Verizon Plans. Monthly charges for small businesses are just $15 per month for each phone or smartphone on the new Verizon Plan.
Verizon Communications Inc. (NYSE, Nasdaq: VZ), headquartered in New York City, generated nearly $132 billion in 2015 revenues. Verizon operates America's most reliable wireless network, with 112.6 million retail connections nationwide. The company also provides communications and entertainment services over America's most advanced fiber-optic network, and delivers integrated business solutions to customers worldwide.
Recurrence Unveils Business Game for College Students
Seattle Area Start Up and University of Washington develop software to bring a time-tested teaching tool into the 21st Century
SEATTLE, July 6, 2016 /PRNewswire-USNewswire/ -- Recurrence (http://www.recurrenceinc.com) has launched a new business game for college students in partnership with the Center for Leadership & Strategic Thinking (CLST) at the University of Washington. The software - an interactive, multiplayer, online game - serves as an alternative to traditional pencil-and-paper business cases. It employs a concept called "gamification" to bring a time-tested teaching tool into the 21(st) Century.
"We are attempting to revolutionize the way students learn in the classroom and online," says CEO Brayden Olson, "We believe games will be essential to the future of college education."
In the game, The Signature Case Study, students enact high-level executive roles, such as CEO or CFO, as they guide an airline through a series of challenges and crises: a labor strike, a plane crash, a fuel crisis, and a hostile takeover attempt.
Students quickly realize the airline must undergo serious reforms, such as changing its budget and business culture, or face dire consequences. Derived from an in-depth, multi-year research study conducted with a major airline, the challenges in the game are based on real-world data and reflect decisions that actual senior executives face.
Furthermore, the game provides students with a report documenting their leadership style, and real-time feedback on key performance indicators like employee and customer satisfaction. The principle goal is to teach students the consequences of their leadership and managerial choices, with the aim of providing insight on how to improve their leadership in the real world in a fun and engaging way.
"This game is great for students to meaningfully experience the issues of teamwork, leadership, and decision-making," says Rick McPherson, a management lecturer at the University of Washington, "I was impressed by how quickly students understood how the game worked and were able to get into their roles and start making decisions. It establishes a new standard for teaching leadership and teamwork." Echoing the sentiment of a group of students from an evaluation study, one student remarked, "[It] should be implemented in all business schools."
The Signature Case Study is currently used in classes at the University of Washington. The game will launch at Stanford, Penn State, Johns Hopkins, Northeastern University, University of Illinois, Florida International University, and dozens of other schools later this year.
Media Contact: Alex Berezow (alex@recurrenceinc.com)
Open Source Storage Announces New Compact Z1C Platform
Z1C Delivers Flexible Open Source Storage and Consultative Services for Any Environment
CAMPBELL, Calif., July 6, 2016 /PRNewswire/ -- Open Source Storage, the pioneer company behind enterprise data storage solutions, today announces the new, compact Z1C platform and open source storage solution designed to help customers launch or evolve any storage environment flexibly and cost effectively at an SMB price point. Consisting of industry standard commodity x86 hardware integrated with an open-source software stack, the Z1C platform is a Unified Software Defined storage appliance featuring the Zettabyte File System (ZFS) that delivers scalability and reliability with enterprise-level support and professional services hosted by Open Source Storage.
Unlike other proprietary storage hardware and software licensing that forces customers to overpay for unnecessary capabilities, Open Source Storage offers a licensing model on a fixed perpetual cost, providing the ability to grow the solution based on business needs without paying for additional licensing. The Z1C platform sits on top of an open source framework, which grants customers the flexibility to evolve their storage systems, effectively freeing them from proprietary vendors who may phase out as the market consolidates.
"We at Open Source Storage believe that customers should be free to choose what platforms they want to run their storage environment on," said Patrick Willis, EVP of Partnerships at Open Source Storage. "Whether your storage needs are virtualization, database, archival, streaming media, organizational shared file access, disaster recovery, or high throughput and low latency volumes, the Z1C can do it all."
Data integrity is the basis of the design pyramid for the Z1C. It's an ideal storage appliance for highly-available, tier one storage environments. The Z1C is scalable from terabytes to multiple petabytes and can be deployed with multiple levels of built-in redundancy. The solution delivers a multi-tiered environment under one pane of management, ultimately eliminating the need for multiple vendors and systems while still meeting all data requirements.
"We offer the Z1C in two forms: 11TB usable or 16TB usable in a high-performance RAID10 configuration, which is perfect for hypervisors and databases. The Z1C provides around 10,000 4K IOPS with a mixed workload," said John Sanderson VP Solutions Architect at Open Source Storage. "From a business perspective, our customers are saving time and money by only using 3U of space, less power consumption and seamless management."
The Z1C offers customers:
-- A single 3U system that hosts two controller nodes with shared storage
-- Highly-available storage for database and hypervisor hosts
-- Best file system for data integrity (ZFS)
-- Hybrid storage (HDD and SSD)
-- Low-latency write requests
-- Meets high IOPS demands for database and hypervisors
Pricing and Availability: Z1C is available direct from Open Source Storage with a list price of $24,000. Price discounts will be available through the month of July. Contact sales@opensourcestorage.com for more details.
ABOUT OPEN SOURCE STORAGE LLC
Open Source Storage was created in 2001 by Eren Niazi who envisioned an open source free minded world where new disruptive technologies could be created cost effectively. Eren has disrupted the industry with open source since 1998 through open source enterprise deployments, end-to-end open source solutions and data migration.
Open Source Storage is the original creator of the open source storage movement with expertise in scalable systems, large scale deployments, data migration, software development and data center services. Open Source Storage solutions are experts in enterprise level open source deployments and integrating open source solutions into existing business infrastructures offering flexibility with products designed as building blocks supporting end-to-end scalability. Open Source Storage is an end-to-end solution customized to support big data analytics, web 2.0, database clusters and high density compute servers. Products include cloud, data storage and media systems. All solutions and products are built in the USA using integrated open source software and open standards hardware reducing total cost of ownership (TCO) by an average of 50 percent. At Open Source Storage, Freedom Matters.
Synopsys' New HAPS Adaptor for Juno ARM Development Platform Accelerates Software Bring-up
Adaptor Connects HAPS® Prototyping System with Juno ARM® Versatile(TM) Express Board to Speed SoC Prototyping and Integration for ARMv8-A based Designs
MOUNTAIN VIEW, Calif., July 6, 2016 /PRNewswire/ --
Highlights:
-- HAPS Prototyping System with Juno ARM Development Platform accelerates
software development, hardware/software integration and system
validation for ARMv8-A SoCs
-- Juno ARM Development Platform enables early porting of OS kernel or
driver code for ARMv8-A processors
-- HAPS integrated hardware and software system enables rapid prototyping
with automated features for design planning, FPGA synthesis and debug
-- DesignWare® IP Prototyping Kits for Juno ARM Development Platform
speeds IP prototyping and integration into ARMv8-A based systems
Synopsys, Inc. (Nasdaq:SNPS) today announced a new HAPS adaptor that enables a HAPS FPGA-based Prototyping System to easily connect to a Juno ARM Development Platform. This software development platform includes the Juno Versatile Express board with ARM Cortex(®)-A72, or Cortex-A57 and Cortex-A53 MPCore(TM), Mali(TM)-T624 and reference software through Linaro Linux. Synopsys' HAPS FPGA-based integrated hardware and software prototyping system delivers the fastest time to first prototype, with the highest system performance, and supports up to 1.6 billion ASIC gates. By using HAPS systems with the Juno ARM Development Platform, designers can accelerate software development, hardware/software integration and system validation for ARMv8-A based system-on-chips (SoCs).
"There is a need for solutions such as HAPS to accelerate software development and IP validation as the ARM ecosystem is delivering increasingly complex SoC designs with even greater emphasis on performance, efficiency and scalability," said Jakub Lamik, vice president for product marketing, media processing group, ARM. "Designers face the challenge of creating ever more capable products while keeping costs in check and hitting tighter time to market expectations. HAPS can help achieve that by optimizing the design process and we have already seen accelerated results by connecting it to the Juno ARM Development Platform implementing the latest ARMv8-A and Mali technology."
HAPS FPGA-based physical prototyping systems include an integrated hardware and software tool flow for design planning, FPGA synthesis and debug. The HAPS ProtoCompiler software, which has built-in knowledge of the HAPS system architecture, automates partitioning to map IP blocks to complete subsystems and SoCs. This enables the fastest time to first prototype and subsequent compile iterations in hours compared to non-integrated prototypes. HAPS systems deliver superior debug visibility and automation through HAPS built-in Deep Trace Debug (DTD) technology, providing the ability to capture thousands of debug signals or seconds of trace data per FPGA at speed. In addition, Synopsys DesignWare IP Prototyping Kits support the Juno ARM Development Platform to provide a proven reference design that enables designers to start implementing IP in a SoC in minutes.
"Synopsys HAPS prototyping systems deliver the highest system performance and debug visibility that enable design and verification teams to avoid costly re-spins and accelerate their development schedules," said John Koeter, vice president of marketing for IP and prototyping at Synopsys. "By using the Synopsys HAPS adaptor for the Juno ARM Development Platform, designers can significantly reduce their time to first prototype and speed software development of ARMv8-A based designs."
Availability & Resources
The HAPS adaptor for the Juno ARM Development Platform is available now for HAPS-80, HAPS-70 and HAPS-DX systems. The DesignWare USB 3.0 Host IP Prototyping Kit for Juno ARM Development Platform is also available. IP Prototyping Kits for additional interface protocols are in development.
New Altair CAT-1/CAT-M Chipset to Pave Way for Smooth Transition to Next Phase of IoT Connectivity
Market-Attentive Dual-Mode LTE Chipset Leverages Altair's Flexible Architecture for Seamless Migration from CAT-1 to CAT-M
HOD HASHARON, Israel, July 6, 2016 /PRNewswire/ --
Altair Semiconductor [http://www.altair-semi.com ] (altair-semi.com), a leading
provider of LTE chipsets, today announced that samples of its new dual-mode FourGee-1210
CAT-1/CAT-M chipset will be available later this year, enabling a smooth transition to the
next standard of Cellular IoT networks.
While CAT-1 chipsets have been deployed around the world for a wide range of IoT
applications, carriers and vendors alike have been pursuing the emerging CAT-M (CAT-M1)
and NB-IoT (CAT-NB1) standards that offer extended coverage and battery life capabilities,
as the ultimate core technology for cellular IoT. However, there will be a lengthy
transition period until there exists sufficient coverage and standards maturity to enable
complete conversion to CAT-M and NB-IoT. Until the ecosystem is ready to fully adopt these
standards, a CAT-1 fallback will be required. This is what the FourGee-1210 provides.
"Like any migration to a new cellular network, the complex transition from CAT-1 to
CAT-M will take time and could potentially delay carrier and vendor rollouts," said Eran
Eshed, Co-Founder and VP of Worldwide Sales and Marketing for Altair. "Altair's
FourGee-1210 chipset will facilitate a smooth migration to CAT-M adoption, providing the
ecosystem with the combined solution it needs for the next 18-24 months."
Key features and benefits of the new FourGee-1210 chipset include:
- Hardware/software compatible with Altair CAT-1 FourGee-1160, enabling the seamless
reuse of existing customer modules to add CAT-M functionality
- Dual mode CAT-1/CAT-M with seamless switchover
- Support for CAT-M extended coverage enhancements
- Single Rx, optimized to reduce CAT-M module BOM cost
- Ultra-low power consumption, leveraging Altair's market-leading power reduction
architecture
- Software Defined Radio (SDR), enabling over-the-air firmware upgrades (FOTA) to
accommodate CAT-M feature evolution
The FourGee-1210 chipset will reach the market by the end of 2016, coinciding with the
projected launch of the first CAT-M networks.
About Altair SemiconductorÂ
Altair Semiconductor, recently acquired by Sony Group, is a leading provider of
single-mode LTE chipsets. Altair's portfolio covers the complete spectrum of cellular 4G
market needs, from supercharged video-centric applications all the way to ultra-low power,
low cost IoT and M2M. Altair has shipped millions of LTE chipsets to date, commercially
deployed on the world's most advanced LTE networks. For more information, please visit http://www.altair-semi.com . Follow Altair on Twitter: @AltairSemi
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Media/Analyst Contact:
Â
Finn PartnersÂ
Glenn JasperÂ
goel.jasper@finnpartners.comÂ
@goeljasperÂ
+1-929-222-8002Â